TomFooligans's discussions

TomFooligans
TomFooligans
TomFooligans

I appreciate the difference in wording between this and a hypothetical identical article that might appear on Gizmodo where the word "fascinating" would be swapped with "fucking awesome." Read more

Sorry about the length. I seem only to comment when I'm drunk. Like right now. Read more

I look forward to the day when I can fall in love with long games again. I never was into the 5 hour game...at least, not intentionally. I think there's absolutely a place for it. It's like a movie you can control, and it lasts for more than 90 minutes (but not a fucking lifetime).

For the last better part of a decade Read more

Although the PS3 could never replace my Xbox (and nor could my Xbox replace my PS3), I always really loved that system. Until it BETRAYED me.

Where else could I play Metal Gear Solid 4? 5 times? Or Flower? One million times? There was, beneath the cold and seemingly distant surface layer, very often a degree of magic Read more

So I'm not saying this to be a smart-ass...I'm really not. But I must: what, besides the ability to run it in the same ecosystem as your other Xbone apps, is the purpose of Minecraft on Xbox One? I get it, I get it, like I said...the ability to run it on your new system without having to switch to the older one is Read more

I'll give you every complaint except for graphics. I think it's amazing they're able to get so much work out of the iDevices. When you say it's like going back a whole console generation in terms of graphical prowess, I'm thinking about how I recently played Halo: CE for Xbox, and how this iOS port of Bioshock still Read more

There is a fellow who wrote an 80-odd page eBook available on Amazon called Zombie Simpsons which goes into detail as to how and why and when the show went downhill. I intend to buy it, though at the moment I've only read the Amazon sample pages (which were very insightful, well-written, and you know...enough to make Read more

That's pretty brutal. Because Kamp Krusty is incredible. Read more

I never in my life thought that I would be into board games, but due to a fortuitous reunion with an old friend after his stint in the military, I find myself trying new ones all the time. That, I think was the hardest part about any non-digital gaming for me: trying a game for the first time. Learning a new board, Read more

When I was 15 my girlfriend was super into Morrowind. She was a weird chick with some issues, and she took a lot of comfort in escapist fantasy environments, of which Morrowind and Neverwinter Nights were two. At any rate, I watched her jump around this ugly, muddy, mushroomy world of dead trees and shit in first Read more

That's a mostly very pretty looking game. It's kind of hilarious how much it's just Dark Souls. Read more

This looks sort of horrible. The quantum whatever bar seems to refill so rapidly that it looks like battles are going to be executed using it almost exclusively. So what's the challenge? What's the point? They go to all the realism of making him struggle to open a window, but he acquires ammo by stepping on peoples' Read more

That reaction was fucking exruciating. Why didn't we just get the actual trailer? Read more

I love the transcription. "hurh". Couldn't have typed that shit better myself. Read more

Seems about right. I played 10 minutes of the first ME, was bored shitless, and bailed for years. I started ME2 a few weeks ago and couldn't get past the fact that the writing was "meh" and the voice acting was fucking awful. It's fucking awful. There's no way around it. Even if I picked the stock Shepard, that voice Read more

All of this sounds great, and the trailer makes it all look great. But I love iron sights. Just saying. Iron sights and hit markers are what made me fall in love with Call of Duty. None of the other shit they kept piling on ever mattered as much as hit markers and iron sights. That said, I found my copy of Halo: CE Read more

Wow, all of that dialog was garbage. Even the stuff P.Dink seemed to give a shit about...for the love of god, people do not talk that way. It'd be excellent if more than one or two video game studios would get that memo. Read more

I got eye-wideningly excited when I saw THREE announced, and I clicked the headline, and as the page was sluggishly starting to turn over on my tablet browser, I saw the names in the description of the article and by the time the page loaded I was completely un-excited. It was such a fast emotional journey. I'm sure Read more