FrankieViturello's discussions

FrankieViturello
FrankieViturello
FrankieViturello

No that's the CPS1 arcade game of the same name, released around the same time. Read more

#corrections That's a screen shot of the CPS1 arcade game, not the Famicom/NES game. Though, both are pretty good games from that era. Read more

Interesting. I thought that it was going to be a history of "cubes" (or squares in 2D) in video games, as in, actual cubes that appeared in various games, but instead this is a history of video games with only an occasional direct reference to cube shaped images that appear in those games. Cute, and a nice watch but Read more

Actually, I guess it isn't. I sent a message to you (or whoever manages the Facebook page) on the Gravitanks Facebook page. Read more

Yes, I'd be more than happy to get in on a beta, and I've got a lot of close friends and associates that are pro-OUYA that would too. I'll PM you my email address (if that's still something you can do on the current Kinja system). Read more

Android game boxes are going to keep rolling out I'm sure, but even with negative press sticking to them I think OUYA has the benefit of being a pioneer and present market leader. If they can count their pennies and get everything lined up for a more fully realized sequel system I think they'll be in a good place to Read more

Fair enough. If you ever have an opportunity to revisit the hardware revisions to both the controller and the latest version of the OS I'd recommend it, even if just to potentially alter your view. Things have legitimately gotten better via user feedback and direct improvements based on it. Also, I'm not mad at Read more

Gravitanks looks great! It looks very indicative of what OUYA owners have come to expect from the development community: a strong emphasis on clever gameplay mechanics (though the graphics look nice as well). As a gamer who has been around long enough to remember (and have reveled in it) I liken OUYA development to Read more

While I've never experienced any Wi-Fi or wireless controller interruption with my unit, there are several theories in the OUYA community about the wireless signal issues both for Wi-Fi connectivity and controller connectivity. Some people claim that it's a matter of directional signal interruption that's alleviated Read more

If you take a moment and disregard the arbitrary parroted hate from people who obviously don't own an OUYA, the answer is YES, you could easily fill up the remaining empty space on an 8GB system (which after accounting for the Android and OUYA OS in the system storage is actually about 4GB) with just a few of the Read more

You realize that you can root the OUYA and easily get Google Play and/or Amazon's Android market running, or alternately leave it un-rooted and side-load practically any Android app, right? The system is designed that way. The amount of effort that it takes to side-load apps even without rooting is miniscule. Read more

So, if you're an OUYA owner, which you seem to cryptically allege to be in your response - what specifically was an experience that you had and continue to have that has not yet been resolved either through software updates or company support/outreach? You're an OUYA owner, correct? Because if you're not I assume that Read more

The OUYA had an admittedly rough launch with both logistical shipping issues for Kickstarter backers and some technical/hardware issues (CEO Julie Uhrman is on record publicly acknowledging their mistakes). However, fast-forward to a year later and I can say as an OUYA owner since launch, that they've acknowledged, Read more

They may have shipped a product at launch that had varying degrees of technical issues (I have a launch unit and I've never, not once had difficulty with controller lag, WiFi connectivity, etc. so it's mileage my vary on complaints), but practically every issue of concern at launch and thereafter has been resolved as Read more

Playstation games work very well on both the emulator available in the OUYA market (FPse for OUYA) and via sideloaded Android PS1 emulator ePSXe. Both handle processes a bit differently so, depending on the game you might need to run it on one or the other for optimal performance. Read more