Vitaly Bulgarov works at Blizzard, on the company's world-renowned cinematics team. But we're not here today to look at art for Blizzard games, or indeed for their fancy trailers and cutscenes.

Instead, we're looking at an amazing collection Bulgarov recently put together called the "Black Phoenix Project". Teaming up with photographer Maria Skotnikova, the challenge was to create ten original mech designs in ten days, and render them straight into gorgeous 3D. No 2D sketches to help make things easer, no days off.


The results are...well, see for yourself. There are game developers (and movie studios) who would murder for their art teams to come up with mech designs this good. For someone to have come up with them off the top of his head, and get them looking this good within a 24-hour period in his spare time, just seems unfair.

You can see more of Vitaly's work, including plenty more images of the mechs below, at his personal site.

To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the bottom-right corner.


Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you're in the business and have some concept, environment, promotional or character art you'd like to share, drop us a line!