The team at Obsidian talk about how they've evolved over the years leading up to the development of the real-world espionage role-playing game Alpha Protocol.
Looking at Alpha Protocol in action, it's hard to imagine this is the same team that worked on classic role-playing games like Planescape: Torment. Despite their fine relatively performance working on Star Wars: Knights of the Old Republic 2, I still think of Obsidian as the guys who made Planescape and Icewind Dale as Black Isle Studios. Perhaps I just want to say Planescape: Torment as many times as possible, in hopes that someone makes a sequel in the near future. Maybe if we just all chant it over and over again at the same time...