With their reliance on a large, stable online player base to survive, every massively multiplayer online game is destined to die — the only question is when. Will they last ten years, like Disney’s Toontown Online, or die in beta like The Mummy Online? Here’s to the MMOs that didn’t make it past 2013.
The lovely folks over at Ten Ton Hammer put together a lovely memorial for this year’s MMO deaths, complete with tombstones and epitaphs for each of the fallen. They include:
Dungeon Fighter Online (North America) — June 9, 2010 – June 13, 2013
Toontown Online — June 2, 2003 – September 19, 2013
Grimlands — Died Pre-Launch
Mythos Global — February 2, 2012 – January 22, 2014
District 187: Sin Streets — November 20, 2012 – October 3, 2013
The Mummy Online — Died in Beta, October 2013
Universal Monsters Online — Died in Beta, October 2013
Magic: The Gathering Tactics — January 24, 2011 – March 28, 2014
Nadirim — November 7, 2011 – June 30, 2013
Pirates of the Caribbean Online — October 31, 2007 – September 19, 2013
Bullet Run — July 31, 2012 – March 8, 2013
Command & Conquer (free-to-play online) — Died Pre-Launch
Otherland — Died Pre-Launch
Warhammer 40,000: Dark Millennium — Died Pre-Launch
Warhammer Online: Wrath of Heroes — Died Pre-Launch
Warhammer Online: Age of Reckoning — September 18, 2008 – December 18, 2013
Ten Ton Hammer has the details on why these games died (or failed to launch), so hit up the link after pouring out a little caffeinated beverage of choice in their memory.
Cancelled Online Games of 2013 [Ten Ton Hammer]