Over the weekend, a Kickstarter for a game called Alpha Colony missed its goal of $50,000 by $28. Twenty-eight dollars!
By Kickstarter's rules, the project should get zero funding, but would they make an exception for a bizarrely unfortunate situation like this? I reached out to Kickstarter this morning to ask.
"That's really, really uncommon," a Kickstarter spokesman told me in an e-mail. "It was a tough finish, but unfortunately we wouldn't bend the rules. Of course, creators can always relaunch a project that was initially unsuccessful."
Bummer. Better luck next time, Alpha Colony.