French artist Eric Cochonneau, formerly of Killzone developers Guerilla and Electronic Arts, has also worked at Crytek, where around 2008 he helped out on a game called Redemption which was ultimately never released. Or even seen publicly.

Until today.

NeoGAF user miladesn was digging around Cochonneau's portfolio when they discovered the artwork, intended for an Xbox 360/PS3 game that was being developed by Crytek's main German studio.

As you can see, it's no Crysis. The blue skies and green jungles of the company's trademark title (at the time) are nowhere to be seen. Instead, Redemption looks more like Alan Wake, with a moody rural setting and people who look like people, not soldiers/aliens/mutant corpses.

It's impossible to tell what the game would have been like with so little to go on, but at the very least it would have been a pleasant departure for the team, who instead went on to make Crysis 2, and are now working on...Crysis 3.

You can see more of Eric's great art at his personal site (via NeoGAF).

To see the larger pics in all their glory (or so you can save them as wallpaper), right-click on them below and select "open in new tab".


Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you're in the business and have some concept, environment or character art you'd like to share, drop us a line!