Railbound

Use a limited number of tracks to connect a train with its stranded cars: That’s the premise of Railbound and it’s utterly delightful. As Kotaku’s Luke Plunkett described in his September write-up, Afterburn’s transportation puzzler is taxing without being too frustrating, and wonderful to look at. “The trains don’t just move, they lurch,” he wrote. “You don’t just put tracks down, they pop on landing. Everything is cute and fun and has a real sense of tangibility to it, as though we were messing with a board game, or a chunky children’s toy.”