PS4 Emulation Is Taking Its First Baby Steps

Illustration for article titled PS4 Emulation Is Taking Its First Baby Steps

As PS3 emulation continues to make strides, and with the PS5 on the horizon, it’s time for PS4 emulation to step into the limelight, as developers try and take the first steps on the road to running God of War and Horizon Zero Dawn on a PC.


We’re still a very long way from that happening, but progress is being made. Here, for example, is GPCS4, a project that has successfully managed to boot a commercial game. Sure, it’s only We Are Doomed, and it’s not actually playable, but like the headline says, emulation is a baby steps kinda deal, where progress is made in tiny increments like this.

The emulator’s creator, Inori, is moving onto Nier: Automata next, trying to boot something a little more successfully than...this:

You can follow the project at its Github page, where you can also check out Orbital, a different PS4 emulation project.


Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs


Gene Jacket

Though it still has a ways to go, considering how far RCPS3 has come in such a short amount of time, I wouldn’t at all be surprised to see PS4 being emulated near flawlessly in just a couple of years. The fact that GCPS4 is able to boot a commercial game at all this quickly is remarkable.

Look at something like CEMU. All it took was a group of super talented and dedicated people who really, really wanted to play BotW on PC, without the restrictions of the Switch hardware, and it took a little over a year to get it fully playable from beginning to end. Hell, look at YUZU. It’s still got some kinks to work out, but the speed of progress those folks are making is ridiculous.

Give these guys a year and I bet they’ll have a handful of games (or more) running more or less perfectly.