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Vikings Rush To Surprise Victory In For Honor’s First Faction War

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The first round of For Honor’s faction war ended yesterday with a surprising upset by the Vikings. Initially underestimated, the bearded brutes have suddenly become the game’s top faction.

For Honor’s multiplayer has a meta-game to it in which players across platforms can distribute war assets on a territorial map, claiming enemy lands and pushing towards a victory that earns a supply of loot granting scavenger crates. The Vikings just pushed their way to a stunning victory.

The situation is peculiar because the early days of the game appeared to be dominated by players in the Samurai faction. I’m a dedicated player of the fast paced, weeb friendly Orochi class and my faction seemed off to a great start. Samurai even pushed right to the doorstep of the Knight’s keep.

But over the last few days, there was a noticeable upswing in the amount of Vikings on the field. Kotaku has reached out to Ubisoft for specific numbers but has yet to receive comment.

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Nevertheless, I personally observed a growing number of Berserkers, Warlords, and especially Raiders. Where my dueling sessions used to be full of katana and broadsword, there was a sea of axes.

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Of course, some players don’t necessarily play classes corresponding to their chosen faction. Still, the rise of Viking visibility and their turnaround victory in this week’s round of the faction war signals a clear momentum change in the game’s meta.

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The next faction war round will start with the same territories. It remains to be seen if the Vikings can keep their holdings but I’m steeling myself for a bearded, booze chugging onslaught.