Don’t you miss instruction manuals? Or even just paper? I know I do. And these photos make me miss them even more.
Over on 2ch, Japan’s biggest online forum, a series of Famicom-era instruction manuals were recently posted.
[via 2ch]
Like the Famicom instruction manual, for example. This dates from 1983.
[via 2ch]
A look inside.
[via 2ch]
This is a manga-style instruction manual Nintendo included, called “It’s a Family Computer!!”
[via 2ch]
See? Wonderful stuff.
[via 2ch]
Xevious, a classic from Namco.
[via 2ch]
And inside.
[via 2ch]
Taito’s run-and-gun shooter Front Line. Love the colors.
[via 2ch]
The drawings are cute, too.
[via 2ch]
This is The Portopia Serial Murder Case from Enix. Dragon Quest creator Yuji Horii designed this game.
[via 2ch]
Very 1980s-style art, no? Yes.
[via 2ch]
The highly influential Thexder.
[via 2ch]
The manual points everything out. Literally.
[via 2ch]
The Famicom Disk System.
[via 2ch]
The Disk Writer.
[via 2ch]
A flier regarding the network connection. People forget all the cutting edge things Nintendo has done. Shame on those people.
[via 2ch]
The Disk System’s illustrated manga-style instruction manual.
[via 2ch]
So great.
[via 2ch]
The Dead Zone manual.
[via 2ch]
Here’s the story explanation. Love this 80s art style.
[via 2ch]
This is known as Crackout in the West.
[via 2ch]
Fun little instruction manual.
[via 2ch]
D’aw.
[via 2ch]
D’aw.
[via 2ch]
Dragonball, of course. (Of course!)
[via 2ch]
How to play.
[via 2ch]
SonSon, which Yoshiki Okamoto designed.
[via 2ch]
This is terrific.
[via 2ch]
In case you can read music. I cannot.
[via 2ch]
Here’s Digital Devil Story: Megami Tensei.
[via 2ch]
Cool anime-style illustrations.
[via 2ch]
Strategy game Sangokushi: Chuugen no Hasha.
[via 2ch]
Inside.
[via 2ch]
The instruction manual for this Little Lord Fauntleroy game looked like a newspaper.
[via 2ch]
This is the other side.
[via 2ch]
Sweet Home.
[via 2ch]
The graphics might not look exactly like the drawings, but who cares?
There are even more manuals in the 2ch thread. Have a look at when times were simpler and required lots of tree cutting.
To contact the author of this post, write to bashcraftATkotaku.com or find him on Twitter@Brian_Ashcraft.
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