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When Making a Brawler, You Must Consider... Tail Physics

Oh man. Look at that tail sway. Truly a thing of beauty, isn't it? All made possible thanks to tail physics.


Not much time has passed since the last video update on the progress of indie brawler Overgrowth , but let's face it, tail physics are important. Brawlers need 'em. Especially animal brawlers with fat rabbits in them.


You can watch the update vid below, in any case, and as usual, you can get a taste of the action (as in, try the Alpha version you see in these videos) by pre-ordering the game here. It will be released at some point. Eventually. I hope.

Overgrowth Alpha 203 changes [WolfireGames@YouTube]

Questions? Comments? Contact the author of this post at andras-AT-kotaku-DOT-com.

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This is like Satan's dong having physics in Dante's Inferno. Think about that for a moment. Someone, or a few people, were responsible for giving Satan's dong physics. Floppy, dangling, physics.