Marvel’s Spider-Man (2018)

It’s hard to imagine a bigger missed opportunity than the game industry’s inability to make really good Spider-Man games before the late 2010s. There had been many valiant attempts before Insomniac’s groundbreaking release, but no one had quite figured out how to make a game with all the things fans wanted.
Intuitive web-slinging mechanics, a massive open-world map of NYC, a murderer’s row of iconic villains, first in its class beat’em-up action, all with a charming story at the center. Marvel’s Spider-Man has all these things. With great intellectual property comes great responsibility.