So, the game itself is...OK. But the beauty of this concept art feature is that the quality of a game is irrelevant. We're here for the 2D imagery, not the 3D interactivity.
The images you see below are all taken from the game's big official art book, which has been available for a couple of weeks now. Thanks to the (relatively) mundane setting it may not be as immediately eye-catching as, say, Ubisoft's work on Assassin's Creed IV, but then if you're in here looking for sunken pirate ships you're in the wrong internet story.
The artists featured below are:
Sidonie Weber | Art Director
Mathieu Leduc | Art Director
John Bigorgne | Senior Artist
Patrick Desgreniers | Senior Artist
Jeong Hwan Shin | Artist
Mireille Gagnon | Artist
To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the top-left corner.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you're in the business and have some concept, environment, promotional or character art you'd like to share, drop us a line!