Psycho-Pass: Mandatory Happiness is set somewhere within the first eight episodes of the first season of cyberpunk dystopian anime Psycho-Pass. And it’s made me do things so messed up that it’s hard to keep playing.
Danganronpa 2, Spike Chunsoft’s murderous visual novel, is coming to Steam on April 18. D2: Goodbye Despair is the second game of the PSP/PS Vita series to come to PC, so you may want to check out our impressions of the first game’s port for an idea what this one might be like. There’s an announcement trailer above.
Steins;Gate is an amazingly well-written time travel adventure. It is also one of the best visual novels ever made. New adventure Steins;Gate 0 lives up to the original in nearly every possible way.
If I were to sum up in two sentences my experience with delusion-filled murder mystery visual novel Chaos;Child, it’d be these: 1) If I’d known how incredibly long Chaos;Child was, I’d never have played it and 2) I’m so happy that I played Chaos;Child.
If you are into visual novels at all, you’ve probably already played Steins;Gate (and if you haven’t, you should). But Steins;Gate is only one in a series of games tied together by their excellent sci-fi tales—and improper semicolon use.
Nitroplus Blasterz: Heroines Infinite Duel is a new fighting game for PS3 and PS4 that is filled with Nitroplus characters spanning everything from visual novels to hit anime.
The original Kara no Shojo was one of the most violent and psychologically disturbing games I have ever played. And while the second is also full of brutal murder and complex mysteries, it never quite reaches the soul-crushing despair of the first.
Muv-Luv is one of the most popular visual novels in the history of the genre. It’s appeared on everything from PC to Xbox 360 over its 13-year history, but the thing is, it’s never been released outside of its native Japan.
At TGS, even trailers have two hour wait times. Granted, in this case, said trailer is for the new Steins;Gate. Doesn’t make it any less ridiculous, though. Photo by Richard Eisenbeis.
Last week, 5pb. announced a new Steins;Gate game and anime are in the works. And while there have been spin-offs and fandiscs to Steins;Gate previously, Steins;Gate 0 is the first to be touted as a vital part of the main story.
This is the story of the end of the world and the woman who saved humanity.
Can you turn two young girls into master wizards in just three years?
Steins;Gate is coming to North American and European PlayStation 3s and Vitas in 2015 via publisher PQube. Considered by many to be one of the finest visual novels ever made, the time-traveling science adventure came to North American PC earlier this year via JAST USA. Check out our full review of the PC release.
The world's premiere avian dating simulator is coming to PlayStation in 2015. The English release of Hatoful Boyfriend, the visual novel that took the video game and bird-watching communities by storm a few years back arrives on PlayStation 4 and Vita in the 2nd quarter of 2015. This is the oddest, most wonderful news.
This is the second part of a loosely connected three-part article series I'm writing which began with my previous article. Today I'm going to go deeper and describe the nuances behind the video game story that I love so much and why I think they are the greatest in many ways.
It's a controversial topic in gaming: should the focus be on improving the "gameplay" aspects of the game or making a story worth telling? You'll hear a different answer from everyone, whether they realize their answer is different or not. I exist as part of the minority of gamers that plays games solely for the story.
A few weeks back, I talked about how fans of Steins;Gate animated one of the audio dramas to make an hour-long extra movie. What I didn’t mention is that the main translator of that project is also one of the main translators of the game’s official release. And how he came to that job is an interesting little story.
Guilty pleasures. We all have them: Something you like but feel that you shouldn't. Walkure Romanze is one of those for me. It has more than a few tropes I normally hate in anime, but these are combined with other aspects I truly love to create something I am embarrassed to admit I like.