​Nintendo Wants Their Platforms To Be More Like iOS

Nintendo's fighting on two fronts. The first, very real battleground they're waging war on is in retail, where their Wii U home console is struggling to build a user base. The second area of struggle has been in the hearts and minds of observers trying to decide how much faith to put into the company's foresight. The… » 2/04/14 4:30pm 2/04/14 4:30pm

Don't Hold Your Breath For Pokemon Red or Blue On Virtual Console

Here's a mystery: why aren't the original Pokemon Red and Blue on the virtual console? People love those games, surely they'd throw money at them if they could. But judging from Game Freak's response to whether or not we could expect those games on the VC, people probably shouldn't get their hopes up—they're not coming … » 6/11/13 11:45pm 6/11/13 11:45pm

Europe Grateful for Faster, Less Authentic Version of F-Zero

So, remember that at the end of last month, European (and Australian) Wii U gamers were hopping mad because their Virtual Console re-release of Balloon Fight ran slower—at 50 frames per second—and smaller, reflecting the lower refresh rate of PAL tubes from the 1980s. NTSC TVs had faster refreshes, meaning gamers in… » 2/20/13 10:00am 2/20/13 10:00am

Two Major Features Every Retro Game Service Needs

If you like old games, life is good in 2013. We have digital access to a wide library of retro titles ranging from NES classics to random Japanese imports like Makeruna Makendo 2. Services like the Virtual Console and PlayStation Network allow us to re-play old games without rummaging through our closets for the Super… » 2/12/13 1:30pm 2/12/13 1:30pm

The Wii U's Virtual Console Has Customizable Controllers And 'Restore…

Wondering what the Wii U's Virtual Console looks like? We downloaded Balloon Fight, the first Wii U VC game, and dove through the menus to find that the new interface allows for customizable controllers and "restore points"—or temporary save states (like the 3DS has). » 1/23/13 1:30pm 1/23/13 1:30pm