According to Bloomberg, the developer is 'mercurial'
System Shock 2 is a beloved classic, a fascinating tangle of shooter, survival horror, and role-playing systems that…
An improved version of System Shock 2 is in the works. Nightdive Studios, which is currently working on remastering the first System Shock, announced it’s also working on System Shock 2 Enhanced Edition during a Twitch stream last night celebrating the game’s 20th anniversary.
Should I care about Solarix? Yes and no. I really love what Solarix tries to achieve—a new game in the mold of the…
There are few games with more loyal followings than System Shock 2, Ken Levine's classic sci-fi horror game. System…
Classic PC RPG System Shock 2, without which there would be no BioShock series, was released in 1999. It never got…
"It's chess meets Hamlet. Okay, maybe not Hamlet. But it's a start." Ken Levine, of BioShock and System Shock 2 fame, wrote an interesting review of Shadow of Mordor this week in which he praises its novel ability to tell stories that players "build for themselves simply by playing the game." Read it over at Matter. Read more
There's a horrifying scene PC gamers of a certain generation will never forget. It takes place midway through System…
Before there was BioShock, there was System Shock 2. The first full title produced by Irrational Games when it was…
Playing System Shock 2 is a frightening experience, and no moment is quite as shocking as seeing the face of the…
Who would've guessed that this is what the Little Sisters in BioShock started out as? Eurogamer just published a thorough report on the origins of the seminal first person shooter that's worth a close read.
Back in January of last year, Irrational Games announced that BioShock Infinite would have a hardcore 1999 Mode,…
Surprise! Out of almost thin air, a pair of unofficial patches have been released for PC classics System Shock 2 and …
Today's gamers crave choice. Choice in how they progress through a game; choice on how they develop their character.…
Some of gaming's most cunning foes have been computers. Think GlaDOS from Portal, or Shodan from System Shock 2. At…
Irrational Games, creators of BioShock, uncovered a long-lost treasure the other day: a sketchbook, full of concept…
Totally subjective question, of course, but movie mag Empire decided to try and answer anyway, its writers nutting…
Widely acclaimed when it released in 1999, System Shock 2's cinematic conclusion nonetheless disappointed Irrational…
BioShock was a big hit. But, the way lead programmer Chris Kline sees it, the game should've been a MISERABLE…