It's Not A Glitch. It's A Feature. It's Art. It's Beautiful.

We lacked a campfire, but that didn't stop us from telling tall tales about the incredible—but completely true, I swear!—things that happened to us while we played our favorite games. Forget about title recommendations, or stories of overcoming difficult challenges. That impressed nobody at recess. The gold was in… » 8/10/12 6:00pm 8/10/12 6:00pm

Video Games are the New Best Way to Make a Living Composing Music

You may have heard that it's tough to make a living as a musician. You heard right! It's a tough world out there, and very few people get paid a good living to make music. But while it may seem daunting from the outside, there is actually a greater demand for music than ever—there is more media created each day than… » 2/23/12 8:00pm 2/23/12 8:00pm

Super Meat Boy Being Rebuilt for Touch-Screen Mobiles

Despite the fact its creators have railed against the quality of iPhone games, and openly trolled consumers on the iTunes store by selling a parody game for $350, Super Meat Boy is being rebuilt to be playable on touch-screen mobile devices, the game's two-man team said in a Twitter conversation today. » 2/09/12 11:30pm 2/09/12 11:30pm

Multi-Touch Not Worth the Hassle with this Meat Boy Clone

» 12/23/11 9:30am 12/23/11 9:30am

It was independent games development's darling of 2010, and all who dared cross it risked the righteous anger of its creators and fans. But badass platformer Super Meat Boy still is not available on mobile gaming's No. 1 platform. And I don't think it's because one of its creators got into a pissing contest with… » 12/23/11 9:30am 12/23/11 9:30am

The Best Game Music of 2011: The Binding of Isaac

We've done a lot of big-budget games so far in our Best Video Game Music of 2011 series, but there were some great indie soundtracks released, as well. One of the very best of those was Danny Baranowsky's dangerous, dark, synthy work on the Zelda-esque roguelike The Binding of Isaac. » 12/22/11 8:00pm 12/22/11 8:00pm

Super Meat Boy Blowing a Hadoken Through a Saxophone!

Did that headline get your attention? Good, because you should go and read this super-cool piece by Kill Screen's Lana Polansky about mechanics, practice, saxophone, jazz, and Street Fighter. (It also features the amazing illustration above, drawn by Daniel Purvis.) » 12/20/11 9:30pm 12/20/11 9:30pm

Get 20% More Evil in Today's Free The Binding of Isaac Update

Edmund McMillen's The Binding of Isaac managed to be one of the creepiest, most f-ed up games come out in quite some time. So, it's especially fitting that the co-creator of Super Meat Boy's offering a sizable update on All Hallow's Eve for his action-RPG shooter. Here's what the update adds, from McMillen's blog: » 10/31/11 11:30am 10/31/11 11:30am

Valve Tied To Vast Potato-Based Conspiracy, May Be Portal 2 Related

As of last Friday, April 1, Half-Life and Left 4 Dead developer Valve has been dropping cryptic clues in its own games (Team Fortress 2, Portal 2) and games made by others (Super Meat Boy, Amnesia: The Dark Descent, AudioSurf). The common thread? Potatoes. » 4/05/11 11:30pm 4/05/11 11:30pm

Super Meat Boy Creators Went Through Hell To Get Their Game Done, Felt …

You thought playing Super Meat Boy was hard? Because making the notoriously difficult indie platformer sounds like pure hell, according to a Super Meat Boy post mortem that lays out what went right (fun design environment, Steam) and what went wrong (financial drain, Xbox Live Arcade). » 4/01/11 9:00pm 4/01/11 9:00pm