You don't necessarily need noisy, crowded cities to make a section of a game exciting. Uninhabited wastelands, post-apocalyptic worlds, a sea of sand dunes, vast grasslands... These can all be strikingly beautiful places, and capable of telling enticing stories. »
One would think, that horseback riding as a feature in video games would appear most of the time in wild west-themed titles, with lots of riding and gunning. But browsing through Japanese games, it quickly becomes clear that it's not the case. »
Godzilla and his atomic breath are one of the most recognizable metaphors for the atomic bombings of WWII—and they're also icons of Japanese pop culture. With a steady supply of Kaiju movies, giant monsters nestled themselves comfortably in video games, creating a huge library of monster mayhem-based titles. We have… »
While this looks like an expensive statue based on 2004 classic Shadow of the Colossus, it's a little bit more than that. Well, OK, it does work as a statue, but its more practical use is that it's an external hard drive. »
Some good stuff in this week's PlayStation store update. We've got full-game downloads for a number of solid titles, including Crysis 2, Rainbow Six: Vegas, and individual downloads for the HD versions of both Ico and Shadow of the Colossus. That latter one, in particular, is certainly worth $20, even if you played it… »
They're some of the most memorable opponents/victims in all of gaming, but the Colossi in Shadow of the Colossus don't actually have official names. All this time you've been calling them "sword guy" and "flying thing" (or things presumed to be more official), but turns out those aren't canon.
They're officially nameless. »
A couple of weeks ago, I attended GDC Online in Austin. I was covering the event, but I was also there as a speaker, giving a microtalk as part of a six-critic panel on great game storytelling. Joining me were N'Gai Croal (Hit Detection), Leigh Alexander (Gamasutra), John Davidson (CBS Interactive/Gamespot), and Ben… »