The Awesome, 100% Accurate Planetary Orbits of Blast Corps' Map Screen

Blast Corps, for the Nintendo 64, didn't give much of a damn for accurate physics. You could drive on gas-giant Neptune, and it had the lowest gravity of any of the game's extraterrestrial levels (it should be the highest). But as GameXplain marvelously demonstrates, the map menu is jaw-droppingly true to life. » 5/11/13 5:00pm 5/11/13 5:00pm

Now's Your Chance to Get Every Dragonvale Dragon You've Missed

Notorious for releasing limited-time only dragons and driving players insane trying to breed them before time runs out, Backflip Studios shows fans mercy for the holidays, unlocking every dragon ever released in the game for breeding and purchase—for a limited time, at least. » 12/19/12 2:45pm 12/19/12 2:45pm

These Former Big-Budget Shooter Devs are Overjoyed to Bring You the…

Steve Ellis is responsible for the beloved multiplayer aspect of Rare's classic Nintendo 64 shooter Goldeneye 007, and was a founder of Free Radical Design, the studio behind the TimeSplitters franchise. Martin Wakeley was a designer and producer at Rare, creating beloved titles like Blast Corps and Jet Force Gemini » 10/19/12 5:15pm 10/19/12 5:15pm

The Team That Made GoldenEye Was All For Adding That Famous…

Fellow gamers who came of age in the late 1990s may remember that any time four or more of their friends got together in one place, a round of GoldenEye was almost certain to break out. From 1997 through at least 1999, it seemed to be almost everywhere. Even players (like yours truly) who didn't own a Nintendo 64 put… » 8/14/12 6:00pm 8/14/12 6:00pm

Infinity Ward's Next-Gen Call of Duty, id's Next-Gen Surprise, 1666 And…

Editor's Note: Do you want to read about some secrets about the gaming industry? Would you like to know about plans and projects that have been hiding in plain sight? The person known as Superannuation believes that you do and has another haul of them to share... » 7/25/12 1:00pm 7/25/12 1:00pm

The Future of Rare, A Vita 'Iteration', and a Pair of Avalanche Mysteries

Editor's Note: The shadowy figure known as Superannuation is back with more armfuls of gaming gossip about the people who made Perfect Dark, a possible Disney Skylanders clone, a strange Vita job listing at Sony and some tantalizing mysteries that maybe only you can solve. What has Superannuation dug from the World… » 7/11/12 1:00pm 7/11/12 1:00pm

Maybe I Liked GoldenEye For Weird Reasons

Earlier this week, we published an intelligent takedown of the beloved Nintendo 64 James Bond first-person shooter GoldenEye » 4/14/12 12:00am 4/14/12 12:00am. Maybe, our guest writer wrote, this game was a little bit flawed. Maybe the campaign was monotonous and the multiplayer map design was weird. Maybe we can still love the game despite or because …