Is Next-Gen Kinect Facial Scan As Magical As It Seems? Mixed Results.

Stand in front of the next-gen Kinect, the one that can read your heartbeat just by looking at you (it's true; I tried it), and in theory it can scan your face. In the Xbox One game Kinect Sports: Rivals, Kinect 2.0 should be able to turn you into a video game character. But can it really? » 8/23/13 10:40am 8/23/13 10:40am

The Awesome, 100% Accurate Planetary Orbits of Blast Corps' Map Screen

Blast Corps, for the Nintendo 64, didn't give much of a damn for accurate physics. You could drive on gas-giant Neptune, and it had the lowest gravity of any of the game's extraterrestrial levels (it should be the highest). But as GameXplain marvelously demonstrates, the map menu is jaw-droppingly true to life. » 5/11/13 5:00pm 5/11/13 5:00pm

These Former Big-Budget Shooter Devs are Overjoyed to Bring You the…

Steve Ellis is responsible for the beloved multiplayer aspect of Rare's classic Nintendo 64 shooter Goldeneye 007, and was a founder of Free Radical Design, the studio behind the TimeSplitters franchise. Martin Wakeley was a designer and producer at Rare, creating beloved titles like Blast Corps and Jet Force Gemini » 10/19/12 5:15pm 10/19/12 5:15pm

The Team That Made GoldenEye Was All For Adding That Famous Multiplayer…

Fellow gamers who came of age in the late 1990s may remember that any time four or more of their friends got together in one place, a round of GoldenEye was almost certain to break out. From 1997 through at least 1999, it seemed to be almost everywhere. Even players (like yours truly) who didn't own a Nintendo 64 put… » 8/14/12 6:00pm 8/14/12 6:00pm

The Future of Rare, A Vita 'Iteration', and a Pair of Avalanche…

Editor's Note: The shadowy figure known as Superannuation is back with more armfuls of gaming gossip about the people who made Perfect Dark, a possible Disney Skylanders clone, a strange Vita job listing at Sony and some tantalizing mysteries that maybe only you can solve. What has Superannuation dug from the World… » 7/11/12 1:00pm 7/11/12 1:00pm