Don’t call it an HD remaster, ‘cause Prototype and Prototype 2 have been playing like this for years, sometimes better. It’s a sad state of affairs when a game runs better on the PlayStation 3 than it does on Xbox One.
Radical Entertainment, the twenty-year-old game studio behind games like Prototype and Scarface, has shut its doors.
Prototype's continuity is set in New York. Well, it's set in "New York Zero," which is what the city has become after an apocalyptic biological disaster. Still, it's New York, home of some of the most famous athletic venues in the world.
In very few games have I truly inhabited the persona of a goddam-right-I-am badass, whose demonstrations of power were as personal as Prototype 2's. And it's not because I've imagined any of the superpowers you wield in this game, or how I'd perform with them. It's because of the very normal, very pissed-off man in…
Here's something I didn't expect in Prototype 2: A human bowling minigame. That's the best way I can describe "Collateral Damage," one of the Radnet challenges that the game will be offering week-to-week, with character skins, experience points, powers and other goodies as the payout.
The first Prototype made me feel ugly. Radical's open-world action game tore through the city I love and live in, having me eat people—some of them innocent civilians—and destroy city blocks in the name of its plot. Prototype 2's probably going to make me feel worse.
In Prototype 2 Sgt. James Heller is infected with a mutagen that gives him access to an amazing variety of super powers. One would think Best Buy and Radical Entertainment could come up with a preorder incentive more compelling that vehicle armor.
At the end of the first Prototype, the island of Manhattan suffered tons of property damage after hoodie-wearing protagonist Alex Mercer completed his quest to dish out viral justice. From what we've seen of Prototype 2, the city's become NYZ, a massive hot zone seething with poor, Blacklight virus-infected citizens…
Sgt. James Heller from Prototype 2 is not a white guy. He's a black guy. But he didn't begin his life that way.
Didn't play the first Prototype, but want to play the second and don't know what the hell is going on? Well, watch this trailer. Even if you know what's going on, watch it.
Well, you could be! Maybe not, though, but you might as well try.
Prototype 2 will release for Xbox 360, PS3 and PC on April 24, 2012, Activision said today at San Diego Comic-Con.
Look, if you had one shot or one opportunity to seize everything you ever wanted and tear it apart with your writhing tendrils, would you capture it, or just let it slip? Are you ready to drop tendril bombs in Prototype 2?
In the first Prototype game, protagonist Alex Mercer was the good guy. In the second game, he's the bad guy.
22-year-old Alejandro Garcia of Corpus Christi, Texas, will spend the next 15 to 30 years in prison after pleading guilty to the 2007 shooting death of his younger cousin over whose turn it was to play Scarface: The World is Yours.
Prototype 2 isn't due out until sometime in 2012, so early video of Radical Entertainment's game can easily be forgiven for being light on substance. If you're looking forward to next year's Prototype sequel or simply enjoy video game trailers featuring harpsichord, give this one—"Heller Throws Down"—some eyeball…
The spectacular Spider-Man is swinging back to movie theaters in 2012, this time with actor Andrew Garfield donning the spider-suit and (500) Days of Summer director Mark Webb in the director's chair.
The Prototype 2 team gets into the festive spirit with their holiday card. Looks like someone's maker is getting a lump of coal this Christmas.
The Spider-Man license won't go to waste at Activision just because Spider-Man 4 isn't coming to movie theaters next year. There will be more Spider-Man games, including one known as Spider-Man: Shattered Dimensions.
Radical Entertainment, developer of Prototype and The Incredible Hulk: Ultimate Destruction, has been hit with substantial layoffs today, according to development sources close to the Vancouver-based studio. Approximately 90-plus employees have been let go, sources say.