Q&A: The People Behind Helldivers Spill Some Secrets

I like Helldivers. It's one of my favorite PS4 games. But I had 11 questions about it. I posed them to one of the game's designers. He had answers. Thank goodness. » 3/18/15 3:50pm 3/18/15 3:50pm

YouTube's Copyright Crackdown: Everything You Need To Know

We're in the second week of a YouTube copyright enforcement crackdown whose most visible effects have been on the video gaming community. Each day turns up a new example of a video getting thrown in YouTube jail on a ridiculous technicality. The situation seems to defy common sense, but we'll try to explain it in… » 12/18/13 5:00pm 12/18/13 5:00pm

Gaming Contractors May Not Be Superstars, But We Don't Need To Strike

There was recently an article published on this very site, written by Nathan Peters. It was a description of his experience as a contract employee in the video game industry; specifically in the QA department of Certain Affinity, a studio that worked on multiplayer aspects of Halo 4. The summary of the article is… » 6/03/13 4:00pm 6/03/13 4:00pm

Born And Raised A Game Developer

You might know the name Victor Ireland—the outspoken ex-head of Working Designs was responsible for translating and publishing a number of beloved Japanese games, like the Lunar series and Alundra. » 12/27/12 3:00pm 12/27/12 3:00pm

Getting the Bugs Out of QA Might Mean Better Video Games

When a video game ships with tons of bugs, one excuse that gets thrown out is that it wasn't tested throughly enough. But what about the people who do the testing? Is there a way for them to get beyond filing bug reports and having a greater impact on development? » 4/13/12 8:30am 4/13/12 8:30am

Being a Video Game Tester is Just a Damn Job, Okay?

Earlier this week we posted a story article regarding the hardships of being a QA tester in the video game industry. Commenter Gunflame is here to set the record straight—it's a job, get over it. » 3/30/12 5:30pm 3/30/12 5:30pm

Final Fantasy XIII-2 Travels Through Time to Fix Past Missteps

Was Final Fantasy XIII too linear for you? Square Enix has heard the complaints, and answers them with a mechanic that's about as non-linear as they come: Time travel. How does it work? Director Motomu Toriyama has the answers. » 9/08/11 1:00pm 9/08/11 1:00pm

Who Wants to Work for Sony's Testing Department, Round Three

Sony is gearing up for season three of its PlayStation Network reality show The Tester, asking gamers to submit a profile for their chance to compete for a shitty job and be ridiculed by Kotaku. » 8/04/11 2:20pm 8/04/11 2:20pm

Dozens of Tester Jobs Affected in Sony QA Consolidation

Sony Computer Entertainment America is consolidating its two QA groups in one location, meaning 30 staff positions are being sent from the Bay Area to San Diego, Calif., and we hear another 100 contract positions were affected. » 12/11/09 9:00pm 12/11/09 9:00pm

Kojima On Peace Walker: "This game is an MGS5-class game"

In a press release Q&A issued by Konami today, Metal Gear creator Hideo Kojima stresses the importance of the PSP installment of the Metal Gear Solid series, calling it, "a MGS5-class game." » 7/16/09 1:40pm 7/16/09 1:40pm

Microsoft, Sony and Nintendo Talk Edutainment

So last month I picked a pet peeve to harp on and on and on about. I wanted to know why it is we don't see more educational video games for this next-generation of consoles. Why no awesome Math Blasters or Reader Rabbits or Typing of the Deads for the Playstation 3, Wii or Xbox 360. One thing I learned is that there… » 10/14/08 10:00am 10/14/08 10:00am

Jumpgate Evolution Demands Your Attention

NetDevil's Jumpgate evolution is a concept that sells itself. Massively multiplayer Wing Commander, anyone? How about some co-operative Privateer? It's a game that combines twitch-action space combat with levels and experience points. It's an excuse to dust off those old flight sticks. You'll even be able to play as… » 7/23/08 9:40pm 7/23/08 9:40pm