The fourth installment of the popular strategy title is in the works and “close to completion” according to Nintendo head designer Shigeru Miyamoto in an interview that’s over a month old.
Putting sprouts in your head, it seems, is now a thing in China.
When Riot unveiled its new League of Legends champion "The Bard," the developer claimed that the heavily bearded fellow hailed from somewhere "beyond the physical universe in realms unknown to men." Fair enough. But could they be known to...pikmin? (Pun very much intended).
Amongst the panoply of Super Smash Bros. characters, Captain Olimar is often considered one of the most peculiar figures in the game. The Pikmin star is tricky to use effectively, particularly for beginners. Now, he's developing a new reputation thanks to a ridiculously powerful exploit one player discovered this week.
Game developers don't usually say much about the genesis moments that inspire their work, probably because they'd sound a little weird. And repetitive, considering how similar many high-profile games are to one another. Pikmin's is special, though.
Two years ago, Nintendo boss Satoru Iwata made some lofty promises about his company's approach to what was then a new venture for them: downloadable content. Nintendo, he promised, would get it right.
Iconic game creator Shigeru Miyamoto is making his first animated short film. It stars Pikmin and is fittingly called Pikmin Short Movie.
What happens when you take the all-stars of Ancient Greek philosophy, mythological heroes and throw them into a pixel-art version of Pikmin? Okhlos, that's what.
Happy Birthday, Shigeru Miyamoto. The creator of Mario, Zelda, Pikmin and many more games we love turned 61 today.
Ground meat ain't just for hamburgers, you know. It's also for art.
The first Pikmin 3 paid DLC mission pack will be available today for $1.99. A game update will also show the top global scores for each level in the game. Hooray for high scores!
Nintendo's Canadian branch recently outfitted some people in Pikmin garb and jumped a pink Pikmin vehicle off a ramp, at the risk of giving children and adults nightmares.
I can't review Pikmin 3 just once. I won't. I'm going to review it seven times.
With Pikmin 3 releasing today, now's as good a time as any to catch up on the history and trivia behind this series—including its origins as a GameCube tech demo, its influence on Super Mario Galaxy, and the fact Nintendo crossbred a new flower variety (Bacopa Cabana) to promote it. [Did You Know Gaming?]
Pikmin 3's timed missions are tough, even in co-op. Here's one of the early ones. Kotaku's Steve Marinconz and I had just seven minutes to slay a mighty monster. Could we do it?
"The truth is we were doing prototype tests of Pikmin for the DS and 3DS, but it turned into unit management with only the touch pen, and no matter what it just didn't seem like Pikmin." Nintendo's Shigeru Miyamoto to 4Gamer, on their early plans to develop Pikmin 3 for handhelds instead of the Wii U. [via ONM]
Pikmin 3 is already out in Japan. It's headed to the U.S. on August 4. The game is the same, but the Pikmin 3 commercials couldn't be more different.
Pikmin and its sequel were two of the GameCube’s most beloved titles. But over the lifespan of the Wii, no new games were released in the series. Now, after nine years of anxious waiting, the cute plant-creatures are back and on the Wii U. And while it’s a little rough around the edges, it is indeed a true Pikmin game.