Talk of urinals and deodorant ads in games got me wondering how long people have been talking about in-game ads. I found some chatter from 1995. The era of "Cool Spot," the 7Up video game and other in-game ad dreams.
Before they were a part of Electronic Arts and bringing Dragon Age: Origins to the masses, BioWare was small and scrappy. And one of their founders walked around the office barefoot.
Inspired by Crecente's posts about Epic Mickey I went digging for some older Disney stories. That brought me to E3 2001 stories. That brought me to paragraphs about how awesome the GameCube debut line-up was at that show.
The PlayStation 3 may be expanding to 250 Gigabytes in the United States next month, but a mere 13 years ago Nintendo was working on its own storage expansion. A whole 64MB more storage capacity was coming. With Zelda.
Before video games were a threat to society at large, they were a threat to the hobby of model-making. We're not talking about the creation of attractive people who appear on magazines. No, this is the other kind of modeling.
There's no room for you in the PSPgo, UMD. But, yes, Sony used to say you were awesome. That started six years ago.
The path to the episodic game was being paved at least a decade ago and someone wanted us to have the impression that Bungie might be on that road.
What does every gamer have to thank Sony for? Let's jump back a dozen years to recall a happy moment when games got cheaper.
It was just 15 years ago that designer Tim Schafer had to tell a reporter how one of his games differed from the other, and to do so he invoked the use of bread and mayonnaise.
There was a time when Sega was busy announcing its new 16-bit system — and making sure that didn't cast any doubt on its partnership with... Tonka?
Once a week, let's dig up an old bit of news and see what became of it. Today we've got Nintendo in 1987 predicting that the Zelda NES "game pak" will be huge. Bold words, Nintendo.