Between PC, Xbox One and PS4, I've got more than 60 hours logged in Call of Duty: Ghosts. Six of those hours is Story Mode. None of it is competitive multiplayer. I've been playing Extinction, the most satisfying Call of Duty experience I've had in years.
Last week, something very sad took place over at Activision. Neversoft, the studio that created the Tony Hawk's Pro Skater series, officially ceased to exist.
The studio that created Tony Hawk's Pro Skater will soon be no more. According to an internal memo from Activision Publishing CEO Eric Hirshberg obtained by Giant Bomb, the 20-year-old studio is merging with Call of Duty developer Infinity Ward, and the Neversoft name is being retired.
Sad news this evening from Hercules, California, where the mother of Neversoft concept artist Simon Ko has apparently been murdered.
The once-prolific Guitar Hero series sees just one major release this year. Once upon a time, we could expect publisher Activision to pump out five or more guitar-based games a year. In 2010, there is only Guitar Hero: Warriors of Rock.
In addition to more than 20 minutes worth of Rush, the next Guitar Hero will feature these 22 newly revealed songs, ranging from the darn good Blue Oyster Cult's "Burnin' For You" to the ear-searing "Unskinny Bop" by Poison.
It's one thing when a writer or sales analyst tells you music game sales are down. It's another, all the more disheartening thing to hear it from someone who makes Guitar Hero games for a living.
Activision reveals the next entry in the Guitar Hero franchise, Warriors of Rock, featuring more than 90 tracks, a Gene Simmons-powered quest mode, and new challenges for every track in the Guitar Hero catalog. Check out the first 35 tracks!
Here, courtesy of music magazine Kerrang, is our first real look at footage from the upcoming Guitar Hero 6.
Guitar Hero is changing course with Guitar Hero: Warriors of Rock, a music game with some unexpected additions, including a story-driven quest mode that involves a group of heavy metal warriors seeking a legendary guitar and a battle with The Beast.
Already feeling bogged down by April Fool's Day fluff? Why not settle in with a meaty feature on how Guitar Hero games are made, right down the excruciating details of audio programming.
Prototype developer Radical Entertainment isn't the only studio that got the axe from parent company Activision today. Sources close to and within developers Neversoft (Guitar Hero) and Luxoflux (Transformers: Revenge of the Fallen) are also being gutted.
Answering the fan mailbag on the band's official site, Megadeth frontman Dave Mustaine says he's had recent "high level meetings" with Activision and Neversoft to discuss an idea that is more attractive to the band than a dedicated box set.
Activision returns to a simple numbering scheme for the Guitar Hero series with the fifth entry in the core-focused, band non-specific entry, Guitar Hero 5. That's reflective of its largely gimmick-free gameplay as well as the series' evolution.
If Bob Dylan's All Along The Watchtower, The Rolling Stone's Sympathy for the Devil, Santana's No One to Depend On and Johnny Cash's Ring of Fire can't convince my hippie parents to play Guitar Hero 5, nothing will.