With a Power Rangers movie of indeterminate quality on the way, a new comic book from Boom Studios performing outrageously well, and DVD sets of the original Super Sentai series finally hitting the U.S., it’s also the perfect time to take all the monsters from the original Mighty Morphin’ Power Rangers TV series, and…
You can’t play an RPG without monsters, and you can’t play a horror RPG without some really, really f$%&ing scary monsters. Here are some of our favorites.
He's perhaps the most popular monster in all of horror. And yet it's been weirdly difficult to accurately portray the prince of darkness on screen — to make him as scary and evil and charismatic as he was in Bram Stoker's original novel. Here are 12 movies and TV series whose portrayal of Dracula that got it very, very
In the worlds of D&D, there are countless monsters that terrify the general populace, but only a few truly strike fear into the heart of adventurers. Not because they're so powerful, mind you, but because they're really annoying. Here are a dozen player-tormenting monsters beloved by cruel Dungeons Masters.
Did you know Godzilla's iconic roar was first created using a glove playing a double bass? Or that the Japanese studio who created Godzilla didn't use CGI for its Godzilla series until 2004? That's almost 30 movies! Which means Godzilla has been in more movies than James Bond. Learn other facts about Godzilla—like how…
The Japanese are very much into their spirits. There are hundreds of them, many harmless, many tragic, and more than a few just mischievous. There actually aren't too many evil spirits wandering the country… but there are a few, and you don't want to mess with any of them. Here are 14 reasons to avoid Japanese…
In this, the era of Pacific Rim and Godzilla, we could use a couple beans commercials like this one.
That's one big fish. One really big fish. Your typical smaller grouper weighs between three and five pounds, but this is hardly typical. This is a goliath grouper.
Pacific Rim is doing very well in China, despite some tiny subtitle problems, proving again that the Chinese love giant robots. However, even with all the popularity, the Chinese military isn't very happy, claiming that the movie is nothing more than propaganda to spread "American values and ideas".
Olive Seon built this terrifying Lego Mothra (モスラ), showcased in all her lepidopteran glory. She's featured using her signature ability, entrapping her enemies with silken spray. Mothra is likely laying waste to New Kirk City here (in revenge for the kidnapping of secret fairies by evil, greedy American businessmen).
Pacific Rim pays tribute to classic monster movies and films about massive mechanical gladiators — but at the same time, this movie looks totally different than anything you've ever seen. We talked exclusively to the head creature designer, the legendary Wayne Barlowe, and VFX supervisor John Knoll, to find out why.
...THIS trailer comes along. It shows way more of how the Kaiju came to Earth, and how they laid waste to our cities, and then how we created fricken great robots to stomp their asses. And that ocean combat scene? TAKE OUR MONEY.
There's something to be said about a well-designed enemy, and Resident Evil 6 has that in spades. They're not just the old-fashioned, shambling zombies of yesteryear. They have personality and visually communicate what their purpose is even from far away. I ended up really growing fond of them!
Fears of a new chapter in the Final Fantasy XIII saga bringing another 40-80 hours of battling the same old beasts were put to rest this evening, as art director Isamu Kamikokuryo showed off a series of decidedly different mythical beasts for Lightning Returns, from gigantic dragons to decaying undead.
Yesterday Square Enix released a video demonstrating all of the nifty things you can do instead of fighting in Final Fantasy XIII-2. Today? Today is all about the battles, which are arguably as entertaining.
Today Sega has revealed that they're working with Big Bang Mini developer Arkedo on something called Project Hell Yeah!, a game so exciting it requires an exclamation point. All we know so far is it will have monsters, possibly a dead rabbit, and was originally developed for the Dreamcast 2. Oh wait, they lied.
The New Yorker has published a long and amazingly in-depth article about the modern-day godfather of monsters, Guillermo del Toro. Here are the 10 coolest bits, including a look at the new Frankenstein, and what GDT's Smaug could have been!