​The 12 Most Obnoxious Dungeons & Dragons Monsters

In the worlds of D&D, there are countless monsters that terrify the general populace, but only a few truly strike fear into the heart of adventurers. Not because they're so powerful, mind you, but because they're really annoying. Here are a dozen player-tormenting monsters beloved by cruel Dungeons Masters. » 8/29/14 3:30pm 8/29/14 3:30pm

Here are 7 facts about Godzilla that you probably never knew

Did you know Godzilla's iconic roar was first created using a glove playing a double bass? Or that the Japanese studio who created Godzilla didn't use CGI for its Godzilla series until 2004? That's almost 30 movies! Which means Godzilla has been in more movies than James Bond. Learn other facts about Godzilla—like how… » 5/06/14 4:00am 5/06/14 4:00am

14 Terrifying Japanese Monsters, Myths and Spirits

The Japanese are very much into their spirits. There are hundreds of them, many harmless, many tragic, and more than a few just mischievous. There actually aren't too many evil spirits wandering the country… but there are a few, and you don't want to mess with any of them. Here are 14 reasons to avoid Japanese… » 1/10/14 2:00pm 1/10/14 2:00pm

It's a Bird, It's a Plane... It's Giant Lego Mothra!

Olive Seon built this terrifying Lego Mothra (モスラ), showcased in all her lepidopteran glory. She's featured using her signature ability, entrapping her enemies with silken spray. Mothra is likely laying waste to New Kirk City here (in revenge for the kidnapping of secret fairies by evil, greedy American businessmen). » 7/16/13 6:15am 7/16/13 6:15am

Why Pacific Rim Doesn't Look Like Any Movie You've Ever Seen Before

Pacific Rim pays tribute to classic monster movies and films about massive mechanical gladiators — but at the same time, this movie looks totally different than anything you've ever seen. We talked exclusively to the head creature designer, the legendary Wayne Barlowe, and VFX supervisor John Knoll, to find out why. » 7/08/13 8:39pm 7/08/13 8:39pm

A Brand-New Final Fantasy XIII Means Exciting New Creatures to Kill

Fears of a new chapter in the Final Fantasy XIII saga bringing another 40-80 hours of battling the same old beasts were put to rest this evening, as art director Isamu Kamikokuryo showed off a series of decidedly different mythical beasts for Lightning Returns, from gigantic dragons to decaying undead. » 9/01/12 12:00am 9/01/12 12:00am

I Don't Know What Project Hell Yeah! Is, But Sega Seems to Like It

Today Sega has revealed that they're working with Big Bang Mini developer Arkedo on something called Project Hell Yeah!, a game so exciting it requires an exclamation point. All we know so far is it will have monsters, possibly a dead rabbit, and was originally developed for the Dreamcast 2. Oh wait, they lied. » 10/28/11 3:20pm 10/28/11 3:20pm