Nineteen-year-old independent video game studio Terminal Reality, most recently responsible for The Walking Dead: Survival Instinct and Kinect Star Wars, appears to have shut down.
We don't know how many Bothans died to bring us Kinect Star Wars, but we know that a hell of a lot of people worked on the game. For a couple of years, at least.
It's been popular for far too long to complain about Star Wars. I'm sick of it, because it all sounds to me like a bunch of old people complaining about kids these days.
If you know how to use the Internet, you will have little trouble finding people who will tell you that Kinect Star Wars is a bad video game. These people are correct. The combination of one popular thing (Star Wars!) with another popular thing (the magical hands-free Xbox 360 Kinect sensor!) has resulted in one foul…
We're just a week away from the April 3 launch of Kinect Star Wars, the game you get when you buy that sexy new Star Wars Xbox 360 bundle. While my hopes aren't particularly high for the game, at least it gives pretending to Force Choke someone important context.
Ignore the podracing and dueling portions of this Kinect Star Wars video and jump directly to around :50 in the video. I probably should have apologized first. Too late now.
This Darth Vader may not have James Earl Jones's wicked baritone or David Prowse's imposing height (nor even Hayden Christensen's adolescent whine), but the evil overlord skills on display simply cannot be denied. It just goes to show: there's a little force-wielding maniac in all of us.
Parks & Recreation and Moneyball star Chris Pratt's turn as a micheivious Obi-Wan in this commercial for Kinect Star Wars does not make me want the game. It does, however, make me to hang out with Christ Pratt.
Hey, so the ESRB released its ratings certificate for Kinect Star Wars, let's read along: "In this action game, based on the Star Wars universe," mmhm, yeah, "players use their body movements to perform activities," right, gotcha, "that include dance tournaments—"
I didn't give Brooks Brown, Lucast Arts community manager, much time to dig into the Kinect-enabled Star Wars game before I began peppering him with questions.
For as long as brothers have swatted one another with wrapping-paper tubes, Star Wars fans have wanted something, anything, to give them the sensation of wielding a lightsaber, repelling blaster fire and cutting down Stormtroopers in a streak of blue.