The Logitech PowerShell Sure Beats Crappy iPhone Touch Controls

Fingers in the way. Missed or misunderstood inputs. Imprecise control. The problems with trying to play games on an iPhone are well-documented. But the iOS 7 era has ushered in controllers. Glorious plastic housings that will make oily, greasy screens of frustrations a thing of the past. I touched one of them this… » 11/20/13 4:00am 11/20/13 4:00am

Airplanes and Monsters in the Week in Gaming Apps, I Could Really Use a…

Witch right now. Witch right now. I could use some spears or some monsters or a witch, or to get back to some gaming apps much simpler than this. Because after all the crashin' and matchin' and thrashin', the monster bombin' and the droppin' and hack-and-slashin'... Okay, that's enough of that. It's the Week in Gaming… » 8/03/12 5:00pm 8/03/12 5:00pm

You Got to Know When to Hold 'Em, and Know When to Flip 'Em

The most clever twist of FlipShip didn't reveal itself to me until, about a half-dozen rounds into this top-down shooter, I finished a game with a score of exactly zero. Then I realized that this game wasn't predicated on twitch skills but knowing, in an arcade sense, when to hold 'em and when to fold 'em. Or, in… » 1/27/12 9:30am 1/27/12 9:30am

Temple Run Hauls Ass like a Modern-Day Pitfall

When you think back to Pitfall, the lead character in the classic Activision game didn't seem like he was in that much of a hurry. Granted, the Atari 2600 didn't create speedy animations but it seemed like Pitfall Harry was straight-up leisurely. I distinctly remember taking the time to line up jumps from alligator… » 1/04/12 10:40am 1/04/12 10:40am