The first (by a hair) official iOS 7 controller for iPhone and iPod Touch is now ready to buy. Power A's MOGA Ace Power is available today for $99 at Apple Stores online and off, as well as the MOGAanywhere website, which also contains a handy list of more than 160 iOS games with controller support. » 11/20/13 9:20am 11/20/13 9:20am

The Logitech PowerShell Sure Beats Crappy iPhone Touch Controls

Fingers in the way. Missed or misunderstood inputs. Imprecise control. The problems with trying to play games on an iPhone are well-documented. But the iOS 7 era has ushered in controllers. Glorious plastic housings that will make oily, greasy screens of frustrations a thing of the past. I touched one of them this… » 11/20/13 4:00am 11/20/13 4:00am

The First Official iOS Game Controller Is Here. It's Okay.

The MOGA Ace Power is the first Apple certified, iOS 7 compliant video game controller on the market. No one can take that away from manufacturer Power A, even a mobile gaming hardware reviewer who thinks it feels like a child's toy. » 11/19/13 9:00am 11/19/13 9:00am

iOS 7's Most Common Bugs (and How to Fix Them)

No operating system launch is without a few bugs, but it seems like iOS 7 has had more than it's fair share of blunders. From iMessages not working to lock screen exploits, here are some of the biggest bugs, and how you can fix them. » 10/04/13 4:02pm 10/04/13 4:02pm

Check Out Ten iOS 7 Features That Will Make Everything Better

After months of drooling over flat icons and clean lines, I've finally gotten my hands on iOS 7. Let's take a look at ten fresh features of the revamped operating system, from essential changes to the just plain neat. For instance, the new default wallpaper is an illusion. Ooooo. » 9/12/13 12:30pm 9/12/13 12:30pm

How to Speed Up a Slow, Aging iPhone or iPad

Apple's rumored to announce a new iPhone next week, and some of you may be tempted to shell out for the newest one—especially if your old beater is acting slow, crashing, and generally misbehaving. Here are a few ways to speed it up so you can save a few bucks. » 9/04/13 5:24pm 9/04/13 5:24pm

I'm Addicted to the iTunes Game Store

The moment my iPad or iPad Touch's screen illuminates my finger hones in on the blue icon with the pencil, ruler and paintbrush formed into a stylized 'A', no matter what my previous plans for the device might have been. I know the shop lurking behind the icon is only updated at certain times, but I have to look… » 1/09/13 10:55am 1/09/13 10:55am

$26 Transforms Your iPhone or iPad Into the Ultimate Official Pokédex

Released last month in Japan, the official iOS Pokédex application is now available in North America and beyond, giving Pokémon fans around the globe access to the ultimate pocket monster compendium. Just don't expect a kindly tree-named professor to hand it over for free. » 12/10/12 9:55am 12/10/12 9:55am

Stan Lee's The Week in Gaming Apps

Legendary comic book creator Stan Lee only had his hand in one of the five Gaming Apps of the Day this week, but I'm pretty sure the rest of them were probably his idea at some point anyway. » 11/16/12 5:30pm 11/16/12 5:30pm

A Wretched Hive of Scum and Gaming Apps

Space. The final frontier. These are the voyages of the Week in Gaming Apps. Its continuing mission — to explore strange new apps, seek out new games and game applications; to boldly make thematically incorrect quotes in an article with a Star Wars title. » 11/09/12 5:30pm 11/09/12 5:30pm

Four Splendid Gaming Apps... and NFL Pro 2013

As Owen Good often reminds us, not every Gaming App of the Day is a good one. For every Bad Piggies, The Room or Bar Story 2 there are a dozen NFL Pro 2013s, and he seems to wind up playing them all. » 9/28/12 5:00pm 9/28/12 5:00pm

New iPod Touch Is Faster, Bigger, Better For Gaming

This is the new iPod Touch, announced at Apple's press conference today. It's got the iPhone 5's screen and the A5 processor, which makes it about as fast as the iPhone 4S. » 9/12/12 2:27pm 9/12/12 2:27pm

Airplanes and Monsters in the Week in Gaming Apps, I Could Really Use a…

Witch right now. Witch right now. I could use some spears or some monsters or a witch, or to get back to some gaming apps much simpler than this. Because after all the crashin' and matchin' and thrashin', the monster bombin' and the droppin' and hack-and-slashin'... Okay, that's enough of that. It's the Week in Gaming… » 8/03/12 5:00pm 8/03/12 5:00pm

Gamers Shouldn't Upgrade To The New iPad Just Yet

Apple's newest iPad came out last week, and, as expected, it's a gorgeous device. With more RAM, a beefier processor, and that super-shiny Retina Display, the third-gen iPad is certainly a powerful tablet. And a great gaming system. » 3/21/12 5:30pm 3/21/12 5:30pm

EA Yanks Busted Battlefield 3 Shooter from App Store

It came in stealthily, like a Navy SEAL on a night mission. And now Battlefield 3: Aftershock 's been dishonorably discharged after seemingly falling below EA's expectations. » 2/22/12 1:30pm 2/22/12 1:30pm

Mass Effect Infiltrator Delivers Galaxy-Hopping Combat to the iPad

Let's get that first niggling thought out of the way: this Mass Effect iOS game isn't going to feel like that Dead Space iOS game. » 2/09/12 10:40am 2/09/12 10:40am

That Battlefield 3 iOS Game Just Spawned Into the App Store

Anyone who's been watching EA knows that the publisher's going to be tethering portable spin-offs to its big releases. Last year's Dead Space game for iOS and Android proved such games could be great and yesterday we saw the debut of Mass Effect Infiltrator. This sector's a big deal for EA. » 2/08/12 11:45am 2/08/12 11:45am

You Got to Know When to Hold 'Em, and Know When to Flip 'Em

The most clever twist of FlipShip didn't reveal itself to me until, about a half-dozen rounds into this top-down shooter, I finished a game with a score of exactly zero. Then I realized that this game wasn't predicated on twitch skills but knowing, in an arcade sense, when to hold 'em and when to fold 'em. Or, in… » 1/27/12 9:30am 1/27/12 9:30am

Temple Run Hauls Ass like a Modern-Day Pitfall

When you think back to Pitfall, the lead character in the classic Activision game didn't seem like he was in that much of a hurry. Granted, the Atari 2600 didn't create speedy animations but it seemed like Pitfall Harry was straight-up leisurely. I distinctly remember taking the time to line up jumps from alligator… » 1/04/12 10:40am 1/04/12 10:40am