The Swapper—the cool-looking sci-fi platformer that’s been in the works for a while—will be coming out for PC via Steam on May 30th. That art style look incredibly creepy/cool.
Back in 2009, The Swapper looked promising but rough. The core concept was there and you could see how the instant cloning mechanic would make for a fun twist on the typical platformer experience.
This February is proving to be a fascinating month for non-traditional development and funding paths in game design. While Double Fine's Kickstarter proposal has been in the news, indie title Dear Esther has been making small waves of its own.
How much does it take to make an indie game? How long until one makes a profit? The metrics on this kind of thing are always mysterious but a new post on Indie Fund's official website gives some enlightening information with regard to the first game funded by the small-developer investment collective to see release.
At first blush, the environs and first-person perspective of puzzle platformer Q.U.B.E. might look familiar. The game tasks you with manipulating a series of colored three-dimensional cubes that have various effects on the environment. It looks to me like living inside a Rubik's Cube and Stephen Totilo liked it when…
In 2008, Dan Pinchbeck of the University of Portsmouth created an interactive "ghost story" titled Dear Esther using Valve's Source Engine, and its associated Half Life 2 art assets. The game achieved enormous critical success, and established a devoted cult following. Now the title is set to receive a substantial…