Living off the land ain’t easy. There’s a lot about Stardew Valley that the game doesn’t really explain, which makes jumping in a bit daunting.
Humble farming simulator Stardew Valley is taking Steam by storm right now, and when you consider the charm, depth, and number of cuties you can smooch within the game, it’s no surprise why.
I could feel it setting in: the rhythm, comforting as the twang of a slightly out-of-tune guitar. Wake up, clear my field, water my plants, fish for a bit, talk to folks, give gifts to pretty folks, go to bed. Starting Stardew Valley was like a homecoming for me. The home in question? Harvest Moon 64.
There’s a new Harvest Moon! The latest issue of Famitsu, out later this week in Japan, announces the latest entry in the rural sim series. The game marks Harvest Moon’s 20th anniversary, has three villages and is headed to the Nintendo 3DS.
Instead of making some classic games harder using the usual methods—more difficult and faster enemies, timed levels, broken controls—the folks at Dorkly created a special, rather unfair mode for games that weren’t necessarily famous for being impossible.
I was worried about posting Did You Know Gaming's piece on Harvest Moon on this fine spring day, knowing you'd all be busy planting crops and courting. I decided to take a chance, because that's what virtual farming is all about (or not).
Be aware that this ad for the latest Harvest Moon game might make you barfy.
The cash machine showed my balance at 245,000. It was the most money I’d ever collected. I’d already paid off a good portion of my balance in sensible parcels — you know, skim a little bit off of each week’s income and set it aside, chip meaningfully at your debt before you even realize money’s missing. It gave me…
Meet Allen. He's a hair stylist in the latest Harvest Moon game, Harvest Moon 3DS: A New Beginning. And man, he's such a jerk! Don't believe me? Have a look.
It's a little bit Pokémon, a dash of Harvest Moon and a small slice of old school Final Fantasy. It's also a bit difficult to navigate and a little buggy, but that shouldn't stop you from giving Mini Heroes a go.
Yasuhiro Wada (Harvest Moon) and Yoshiro Kimura (Little King's Story) joined the No More Heroes developer about a year ago. Now, they've apparently left. Kotaku's following up. [Siliconera]
There's a new Harvest Moon game for the Nintendo 3DS. The game's publisher, Natsume, also has a title called Gabrielle's Ghostly Groove on the way for the platform. Yet despite both of them being finished and ready to go, they've been delayed.
Before there was FarmVille (ungh), there was Harvest Moon (yay). The newest entry in the farm sim series, Harvest Moon: The Tale of Two Towns, is headed for the DS and 3DS. [via GameSpot]
Earlier this year, Tokyo-based Grasshopper Manufacture snagged Akira Yamaoka of Silent Hill fame from Konami. This month, it also signed two more "name" developers.
Marvelous Entertainment has published titles like Harvest Moon, No More Heroes and Little King's Story. It has seen better days.
Yasuhiro Wada, honcho of Japanese company Marvelous, will be leaving his post as Director of Digital Contents on March 31.
Fathers are easy to find in video games. When they're not antagonizing their offspring or killed off in the first level, they often serve as our main characters' major motivation.