“...two months before we shipped Half-Life 1, we lost the whole history; our VSS exploded”, Valve’s Erik Johnson told Gamasutra last week. “And so we had to put that all together off people’s machines. So yeah, we don’t have the history going back to the very start. We have the snapshot from that month.”
Today was one of those occasions that comes once, maybe twice (but definitely not thrice) in a lifetime. Gabe Newell arose from his Scrooge McDuck-esque lake of knives and cash to conduct an AMA. Spoiler: he likes Portal 2 more than Half-Life, and despite appearances to the contrary, Valve still makes games.
Last month, Valve revealed its first-ever Steam Awards. They came with a twist: a final category to be plucked from user submissions, many of which ended up being tongue-in-cheek. Now Valve’s revealed their selections, and sorry, but no: none of them acknowledge fans’ many write-ins of “the game most in need of a…
A long forgotten Valve project is now playable after 13 years in limbo. Based on an old school Quake mod, Half Life: Threewave is a multiplayer capture the flag game that was initially discovered in 2003 during the infamous leak of Half Life 2's beta. It was unplayable. Not anymore.
A “Half-Life: 3" poster has been spotted at Gamescom. But don’t get excited just yet! This isn’t for Valve’s long overdue sequel. It’s for some world-class trolling.
Half-Life 2 has my favorite moment in any game. It’s this:
Modder Valplushka gave a thorough overhaul to a quadcopter and brought to life the single most annoying enemy in Half-Life 2. All this time, the dystopian haunts of City 17 were just a town in modern day Russia.
Whether it’s called Half-Life: Episode 3 or just Half-Life 3, here’s a video put together by CrowbCat which collects interviews dating back as far as 2006 in which Valve boss Gabe Newell talks about a game that’s never actually coming out.
This team effort from SourceRuns isn’t your average speedrun, but that’s what makes the way they blow through Valve’s classic all the more entertaining.
One of the most memorable scenes of Half-Life was right at the beginning, when Gordon Freeman woke up in a severely damaged test chamber, realizing that getting out of the facility will be a bit problematic.
These days we’re spoiled for cooperative games. From Halo to Left4Dead and most recently The Division, the modern player’s choices for playing together with friends are abundant. Wind the clock back a decade and a half, however, and the situation was very different.
You can judge a first person shooter almost entirely on the strengths of its shotguns. A good video game shotgun is a bold and challenging weapon; a bad shotgun is a feather duster at a distance of more than a few feet. A good shotgun makes you feel like a champion, capable of taking on the world. A bad shotgun makes…
Valve will never release Half-Life 3. But what if other developers could take a swing at it? PC Gamer asked Cliff Bleszinski, Tripwire’s John Gibson and Bluepoint’s Kynan Pearson for their ideas, which range from VR adventures to time manipulation.
If Valve’s two most famous silent protagonists had a fight, who would win? Chell or Freeman? Portal Gun or Gravity Gun? Long Fall Boots or HEV Suit?
Sven Co-op, the now 17-year-old Half-Life co-op mod, is getting its standalone Steam release on the 22nd—this Friday. It’ll launch as a free download with several maps, including the original Half-Life campaign, reworked for the mod’s newest version.
Valve’s Marc Laidlaw, who helped write the Half-Life series and the original Portal, has left the company after 18 years. The news originally broke on the Half-Life subreddit, and Laidlaw later confirmed the news to us. Why’d he leave? He wanted a “break from the collaborative chaos of game production.”
It’s the talk of the Internet: a big Steam “leak” just dropped, and people are saying it “confirms” things like PC ports of Everybody’s Gone To The Rapture and Journey. Oh, and some little game called Half-Life 3. There is, however, reason to be skeptical.
Players have been waiting a while for Valve to release another Half-Life game. It’s taken long enough that it’s easy to forget all the drama that circled Half-Life 2’s development. You know, like a hacker leaking an early version of the game in September 2003, more than a year ahead of its actual release date.