This Game Kicks In Tactical Strategy's Door, Takes A Bullet

I love that door-kicking moment. In a military first-person shooter, it's the moment when you rush into the room and everything goes all slow-motion — can you pick off all of the enemies in time? In Gun Media's Breach & Clear, it's the moment you find out if your men live or die. » 7/22/13 2:51pm 7/22/13 2:51pm

Giz Explains: What Happens when You Get Shot in the Head

You may or may or may not see it coming, but it doesn't really matter. You're not going to have time to react. Because a bullet can travel at speeds exceeding 3200 feet per second, which is too fast to duck or yell or plead. Hang in there. Taking a cap to the dome means that it will be over faster than a fatal wound… » 5/03/11 1:40pm 5/03/11 1:40pm