You know, even with all the backlash after this game got such high scores, I will admit that this is still my favorite game of this generation. I find myself wandering back to the streets of Liberty City every other week or so- just to walk around, take a friend out to eat, and now manage clubs.
This city is alive. I've just started playing through Dragon Age- and while that game is brilliant in its own regards, it certainly does not have the glitz and glam of the GTA world. Even when I went off to play games like inFamous, I felt like GTA set the bar for what to expect in terms of visual flair and game setting.
I'm sure I will get flack for comparing the game's environments to others, but is that so wrong? Even walking around in Liberty City feels much more exciting than some other games... #grandtheftautoiv
GTA looks so good I sometimes forget how much I hate it. I browse my collection and think "I love GTA!".
Then I plug it in a play for a bit, stock up on body armor and ammo, get into a firefight, and instead of running to cover, I end up casually walking into gunfire and die.
Then I have to start the entire mission over again WITHOUT the body armor and ammo that got used up in the previous attempt!
Then I remember "This game is complete BULLSHIT!" and I put it away again. #grandtheftautoiv
@gd01skorpius: Well, the Ballad of Gay Tony implemented mid-mission checkpoints... I mean prior to this iteration, some missions in GTA were difficult because of the easy ability to die and have to restart. Still a wonderful play through regardless...! #grandtheftautoiv
I don't really care what you guys say, GTA4 was trash, compared to the previous 3D iterations. I had more fun with LCS than I did with GTA4.
They used the excuse that "since we have this technology, and the power of these consoles and PC's today, we're just gonna remove everything that was fun, and replace it with crushing realism. Also, all colors will just be blacks, browns, grays, and reds (blood)"
I don't see how this game got so highly-rated when there are missions where I gotta go email my mother who lives in some random Eastern-Europe country. The only mission I even liked from the game was the bank-robbery mission, 'cause that was just awesome. The game gets like 6/10 just for that mission.
Without a doubt, I liked GTA3 more than this game. Sure, it looked pretty but...that was it. Controls were mapped well, just not responsive at all. I'd hit triangle, and Niko wants to run all the way across the street to get in a car rather than getting in the one he's right next to.
Soundtrack was garbage as well. All the radio stations were pure crap. Maybe a good song on a handful of stations. The next-gen graphics filters weren't welcome in my book either. I kinda live on Earth, and I don't remember there only being like five colors that my eye could detect.
Bah. Haven't tried BoGT yet, but I probably won't anyway. #grandtheftautoiv
@dreamfall: I actually listened to VIBE a lot. There were a few songs on there that were pretty good, it's one of the stations I liked that I mentioned. #grandtheftautoiv
@NarooN: As a die hard hard GTA fan from numero uno, i whole-heatedly agree. The fun factor was yanked from gta4 for realism, I mean come on they even took out tanks!!?!?!? #grandtheftautoiv
@qxr70: They didn't yank the fun out; they just conveniently forgot to put it all on the disc, but don't worry, you can* buy it all back one piece at a time.
*puchaseability of fun not available on all platforms #grandtheftautoiv
I also liked that in one of those shots there was a guy on a bench reading a book for like 12 hours straight. Talk about an iron bladder! #grandtheftautoiv
Bah, Grand Theft Auto IV was an amazing game in every respect and people who talk trash about it are just haters. F**k the haters!! *gives them stinkface* #grandtheftautoiv
I think it's quite sad that we're at the point with gaming community backlash that we have to open a post like this with 'Say what you will about the merits of GTA IV as a game'
They really impressed me with the city this time around. My friends and I always mocked GTA's environments for being blocky and bland, but finally the 4th game in 3D finally feels like a city that people live in...
...though one complaint that I first had in GTA III has still maintained into GTA4 and it's 'episodes'... and that is the crappy "traffic spawning"
stuck in the middle of nowhere without a car? look down the road. i guarantee you that you will see 6 cars drive past you from the other direction (behind you) before you see 1 car come from the direction you're looking... the fun comes when you quickly look away and then look back to find 3 cars suddenly about to pass you... :-P ...yeah, i was hoping they'd find a way around that this time...
the nights felt more alive probably because the zoomed out daylight scenes couldnt render vehicles. Which brings up this question, which version is this trailer from? No doubt the PC version would have made things even more impressive. #grandtheftautoiv
If anything, this video highlights one of my major gripes with the game. The city simply does not react to you. You play your part but you have no influence.
Had this been San Andreas, you would have seen the population change day by day as turf wars were fought, you would see the political landscape change as you amassed power.
Even in Vice City you would have seen buildings change ownership, as one person became more and more influential, names on auto dealers, ice cream vendors would change till the name Tommy Vercetti was on every street, hidden in the background yet in everybodies mind.
No one in Liberty City knows the name Nico Bellic, he's a nobody, a nothing, a storm...no, a brief shower, in a teacup. The only mark left to speak of his existence a shabby burnt out Taxi firm that bears his cousin's name. #grandtheftautoiv
@ThursdayNext: the city is the main character in the IV games. niko IS a nobody. you're cheating yourself by expecting anything else but "nothing" to happen to the city. #grandtheftautoiv
@ThursdayNext:
Over-stating it somewhat. Didn't, like, one building change in Vice City? Granted, the turf wars in San An put guys in different coloured clothes around the place and kind of felt like you were impacting upon the city - but it also came with a terrible, irritating gameplay feature. And the political landscape is a metaphor, right? Not having any actual effect on the physical city itself. #grandtheftautoiv
@ThursdayNext: Yea I kinda understand where you are coming from. But Rockstar always said it was not going to be a rags to riches story like the old ones. But I agree nevertheless. #grandtheftautoiv
@nuh uh no way: It's my opinion that the quality of a character is linked to how much they change over the course of a story. Liberty City does not change, does not grow.
While I agree with @drag: the changes in Vice City were minor and the ones in San Andreas came at a price at least there were changes.
I guess I just miss the chump to champ story line, I wanted to be the king of liberty city, not just another guy. #grandtheftautoiv
@ThursdayNext: The only change I remember in San Andreas was the billboard you drive through staying all messed up. Look, I agree that the world stays static in GTA games and that it's frustrating. In that regard, GTA IV was no better or worse - and that's a problem. I don't really know where I'm going with this. #grandtheftautoiv
@nuh uh no way: I think the world reacted more in the previous ones, your crew would populate the turf you owned in San Andreas for example, I know it's not a huge change, but it is something that I always noticed when I drove through "my" hoods. Strange to say that it made me feel safe knowing that I was in home territory and aprehensive when I was in a purple area.
I'm not saying that Rockstar's execution of Liberty City was poor, in fact in creating a New York clone that doesn't care if you live or die a cynic could say that they produced a near perfect facsimile.
I just think that the design choices made me feel isolated from, rather than an integral part of the game world. The introduction of "friends" could, I suppose, be meant to counter the fact that the city would be even more unaffected by your actions than usual, but in my view it didn't work.
In short, I felt the game didn't care about what I did, so why should I care about the game? #grandtheftautoiv
@ThursdayNext: What about hearing your exploits being talked about in newscasts or reading about them in the paper? That made me feel very involved in the city. I'm having trouble thinking of things Niko visibly and permanently did to the city that would require a "change". #grandtheftautoiv
@ThursdayNext: Consider your point about feeling "isolated" from rather than an integral part of the game world. This would almost seem to mesh with the original story line. One of the main themes was the experience was to feel isolated and alone - to feel small in a city so big and cynical that things/people indeed pass by so quickly or are ignored.
Great vid. You really have to give it to Rockstar for creating such a masterpiece in Liberty City. I can only salivate at what the next GTA will have to wow us. Carcer City perhaps?
@-MasterDex-: Carcer City interesting! maybe! they have referenced it a lot but never actually put it in GTA... i reckon they could very well do Carcer City if they choose not to do Vice City, San Andreas or London... something new and fresh
i can't wait whatever they choose, loved GTA IV... just hope they make the next one more random fun and less realistic... moar jetpacks! #grandtheftautoiv
@cyruss: just hope they make the next one more random fun and less realistic
Agreed. I don't mind if they add realism but taking away the random fun is taking away one of the things that made GTA so great in the first place.
I haven't played the two expansions yet (thanks to a "friend" "borrowing" my copy of GTAIV and trading it in) but now tha Liberty City Stories is out, I'm going to check those out....I think I may be getting a bit excited by the prospect of that now. #grandtheftautoiv
@-MasterDex-: Double agreed. Sure, they made a beautiful game, had a more realistic, sympathetic character and put out their best outing so far technically, but while they were doing all that, they forgot to add in the fun. After the lack of awesome, fun stuff GTA 4 had, I ended up moving on to Saints Row 1 and 2 and haven't looked back. I kind of want to try Gay Tony to see if they managed to GTA it back up, but I don't know if I can bring myself to pay them and reward them further for a game that was just so insanely less fun than the mere "ripoff" franchise turned out to be. #grandtheftautoiv
@-MasterDex-: Is Carcer City based on any real life cities? So far there's been a real-life counterpart to all the GTA cities but... I just remember Carcer City being a real shithole. #grandtheftautoiv
That was pretty damned cool. Looked nearly real in how most everything is consistent with the shadows and weather effects. What's with the park bench shifting ever so slightly? In the second "shift" if you will. Interesting. It's also funny how you will see the same people standing in the same spot for the entire day. #grandtheftautoiv
you know.. I never noticed a pedestrian getting into a parked car and drive off in the game.
When you play a game like this for hundreds of hours you start to notice all the little things. #grandtheftautoiv
All it needs now are seasons. Trees growing and loosing leaves that litter the streets. Snow piling up on the side of the street. Lights going on and off randomly at night, not all buildings being fully inhabited. #grandtheftautoiv
@Asbestos_Underwear: Bully had seasons in it. But I guess it benefited the story since the kid had to live through a whole school year..
Maybe as the game progresses the seasons change, and at the end you get a number on your phone that can change the season. Like the weather cheat, but would probably need a load screen. #grandtheftautoiv
@Prathik: I love that idea. The story progression in Bully alongside with the seasonal changes made the environment feel really fresh, and added some really cool Holiday based missions! Still love playing that game! #grandtheftautoiv
11/05/09
This city is alive. I've just started playing through Dragon Age- and while that game is brilliant in its own regards, it certainly does not have the glitz and glam of the GTA world. Even when I went off to play games like inFamous, I felt like GTA set the bar for what to expect in terms of visual flair and game setting.
I'm sure I will get flack for comparing the game's environments to others, but is that so wrong? Even walking around in Liberty City feels much more exciting than some other games... #grandtheftautoiv
11/05/09
Then I plug it in a play for a bit, stock up on body armor and ammo, get into a firefight, and instead of running to cover, I end up casually walking into gunfire and die.
Then I have to start the entire mission over again WITHOUT the body armor and ammo that got used up in the previous attempt!
Then I remember "This game is complete BULLSHIT!" and I put it away again. #grandtheftautoiv
11/05/09
11/05/09
They used the excuse that "since we have this technology, and the power of these consoles and PC's today, we're just gonna remove everything that was fun, and replace it with crushing realism. Also, all colors will just be blacks, browns, grays, and reds (blood)"
I don't see how this game got so highly-rated when there are missions where I gotta go email my mother who lives in some random Eastern-Europe country. The only mission I even liked from the game was the bank-robbery mission, 'cause that was just awesome. The game gets like 6/10 just for that mission.
Without a doubt, I liked GTA3 more than this game. Sure, it looked pretty but...that was it. Controls were mapped well, just not responsive at all. I'd hit triangle, and Niko wants to run all the way across the street to get in a car rather than getting in the one he's right next to.
Soundtrack was garbage as well. All the radio stations were pure crap. Maybe a good song on a handful of stations. The next-gen graphics filters weren't welcome in my book either. I kinda live on Earth, and I don't remember there only being like five colors that my eye could detect.
Bah. Haven't tried BoGT yet, but I probably won't anyway. #grandtheftautoiv
11/05/09
11/05/09
11/05/09
11/05/09
11/06/09
*puchaseability of fun not available on all platforms #grandtheftautoiv
11/06/09
11/05/09
I really appreciate all the little details that went into it, the city just feels alive. #grandtheftautoiv
11/05/09
I also liked that in one of those shots there was a guy on a bench reading a book for like 12 hours straight. Talk about an iron bladder! #grandtheftautoiv
11/05/09
11/05/09
Hooray for TPS.
Also, quite a beautiful video.
11/05/09
...though one complaint that I first had in GTA III has still maintained into GTA4 and it's 'episodes'... and that is the crappy "traffic spawning"
stuck in the middle of nowhere without a car? look down the road. i guarantee you that you will see 6 cars drive past you from the other direction (behind you) before you see 1 car come from the direction you're looking... the fun comes when you quickly look away and then look back to find 3 cars suddenly about to pass you... :-P ...yeah, i was hoping they'd find a way around that this time...
apologies for the rant... #grandtheftautoiv
11/05/09
11/05/09
11/05/09
Had this been San Andreas, you would have seen the population change day by day as turf wars were fought, you would see the political landscape change as you amassed power.
Even in Vice City you would have seen buildings change ownership, as one person became more and more influential, names on auto dealers, ice cream vendors would change till the name Tommy Vercetti was on every street, hidden in the background yet in everybodies mind.
No one in Liberty City knows the name Nico Bellic, he's a nobody, a nothing, a storm...no, a brief shower, in a teacup. The only mark left to speak of his existence a shabby burnt out Taxi firm that bears his cousin's name. #grandtheftautoiv
11/05/09
11/05/09
Over-stating it somewhat. Didn't, like, one building change in Vice City? Granted, the turf wars in San An put guys in different coloured clothes around the place and kind of felt like you were impacting upon the city - but it also came with a terrible, irritating gameplay feature. And the political landscape is a metaphor, right? Not having any actual effect on the physical city itself. #grandtheftautoiv
11/05/09
11/05/09
While I agree with @drag: the changes in Vice City were minor and the ones in San Andreas came at a price at least there were changes.
I guess I just miss the chump to champ story line, I wanted to be the king of liberty city, not just another guy. #grandtheftautoiv
11/05/09
11/05/09
I'm not saying that Rockstar's execution of Liberty City was poor, in fact in creating a New York clone that doesn't care if you live or die a cynic could say that they produced a near perfect facsimile.
I just think that the design choices made me feel isolated from, rather than an integral part of the game world. The introduction of "friends" could, I suppose, be meant to counter the fact that the city would be even more unaffected by your actions than usual, but in my view it didn't work.
In short, I felt the game didn't care about what I did, so why should I care about the game? #grandtheftautoiv
11/05/09
11/05/09
11/05/09
In the Ballad of Gay Tony you destroy one of the cranes and it stays that way. #grandtheftautoiv
11/05/09
11/05/09
i can't wait whatever they choose, loved GTA IV... just hope they make the next one more random fun and less realistic... moar jetpacks! #grandtheftautoiv
11/05/09
Agreed. I don't mind if they add realism but taking away the random fun is taking away one of the things that made GTA so great in the first place.
I haven't played the two expansions yet (thanks to a "friend" "borrowing" my copy of GTAIV and trading it in) but now tha Liberty City Stories is out, I'm going to check those out....I think I may be getting a bit excited by the prospect of that now. #grandtheftautoiv
11/05/09
I have a PS3 so no DLC for me :( hopefully Rockstar will be nice and release it on PS3 early next year #grandtheftautoiv
11/05/09
11/05/09
11/05/09
11/05/09
11/05/09
When you play a game like this for hundreds of hours you start to notice all the little things. #grandtheftautoiv
11/05/09
11/05/09
11/05/09
11/05/09
Maybe as the game progresses the seasons change, and at the end you get a number on your phone that can change the season. Like the weather cheat, but would probably need a load screen. #grandtheftautoiv
11/05/09
11/05/09
11/05/09
10/26/09
10/26/09