Five Things I Didn’t Get About Making Video Games (Until I Did It)

Before I joined Gearbox Software, I worked at Destructoid as a features editor. I worked there from 2006 to 2010 and specialized in highlighting indie games and spewing vitriol at big-budget games I didn't like. It turns out there were a shitload of things I didn't know about games development. » 2/23/15 2:30pm 2/23/15 2:30pm

Gearbox's Next Big Game Is Going to Be Very Different from Borderlands

It was the guns that did it for the Borderlands games, wasn't it? Thousands, millions, umpty-trillions of weapons to find, collect and love more than some actual flesh-and-blood human beings. Well, in Battleborn, the people who made those games want to do for characters what they did for guns in Borderlands. » 9/17/14 8:00am 9/17/14 8:00am

The Legal Battle Over Aliens: Colonial Marines Just Got Juicy

We're still seeing fallout from one of the biggest video game flops in recent history, and some recent court documents reveal a number of juicy details that give us a behind-the-scenes look at the marketing of Aliens: Colonial Marines, including internal e-mails and some jargon-filled PR plans that are as insane… » 9/03/14 4:00pm 9/03/14 4:00pm