While I'd like to think this is complete bullshit and all we'll see is one piece of concept art at TGS next year, Aonuma has been saying for the past year or so that they've actually got something tangible, but they're not ready to show it yet.
Somewhere down below is an april fools video depicting a "future zelda". It's an interesting thought. Link IS the Hero of Time. Maybe he should rescue a dystopic, Fallout future. The whole motorcyle Epona can go to hell though.
@jayislost: Duuuuuude. Im not sure whether this would be a good idea or not... Though, if they do make a link to the future, they might as well call it Final Fantasy The Link Chronicles.
But seriously thatd be worried.... link with guns.... i dont think so. kinda takes the originality out of zelda if you ask me.
@mangs: I don't believe it either. But I'm really curious about where they got all the concept art. Was it culled from other games? Did some bored fanboy make them?
It's like the video's just legit enough to be illegitamate or something.
So, here's what I'm getting from reading the comments:
Nintendo: "We're preparing something new and fresh for the new Zelda, learning from the complaints that Twilight Princess was too samey, which we'll tell you about at E3 2010. All we can say right now is that it will use the Wii MotionPlus and the Master Sword is important somehow."
Every Kotaku Commenter: "I'm going to completely disregard what they said and make snide jokes about how the game will only be vaguely stylistically different and write the game off before we have more than two pieces of info about it!"
...I mean, to be fair, it's not just Kotaku commenters, it's the whole darn Internet. It's amazing, the capability some people have to completely ignore what's said directly to their faces.
Sigh, whatever. I'll let myself get hyped up for this game, and there's nothing any of you can do to stop me. You hear me?! NOTHING!!
what about if the rumors last year (or was it the year before?) of "Project Deluge" are true?
If you don't know what that is, it's a pretty complicated "interview" with Aonuma (it seemed too complex just to be a joke and I'm kinda wishing it's true) about the new one that would take place between the future storyline of OoT and Wind Waker.
Link is gone from this world and Ganon re-emerges from his prison, a boy who THINKS he's Link (like... he's a psycho who worships him or something) tries to fight back. Throughout the game, the entire world is flooding, so by the end of the game, Hyrule will start to resemble the Great Sea.
I think it would be pretty interesting if pulled off right
I think I've finally lost my enthusiasm for Zelda. The games aren't bad, they're as good as they've ever been...But it's pretty much been the same game for about ten years now. You always go to seven dungeons for whatever reason, you always fight Ganondorf (except in very rare cases), you always get the hookshot, the empty bottles, the heart pieces, the boomerang, the master sword....I think I might be done with Zelda games for a while. If the rest of you still aren't tired of the formula yet, more power to you, I hope you have all the fun in the world with the next one. Me, though, I need to see them branch out a little more with these games. They say they're trying to do that now, but I'm a little skeptical about what they consider a "new structure."
Edited by Mister Jack started the Save The Lombax Foundation at 11/18/09 2:52 PM
Mister Jack started the Save The Lombax Foundation was starred
Mister Jack started the Save The Lombax Foundation was unstarred
@houser: Hell yes, Bionic Commando - the Hookshot is better than the bionic arm ANY day, and two forms of grappling-hook analogues would make swinging a lot cooler and Spider-Man-esque.
The Wiimote's speaker will supply players with a constant stream of "Hey! Listen! Hey! Listen!", even during cutscenes.
And thanks to the new mandatory update, you'll get to hear an endless tinny "Hey! Listen!" during other completely unrelated games!
But wait! There's more! A previously dormant hidden battery and second speaker (both military-grade indestructible) inside your Wiimote will allow you to enjoy "Hey! Listen!" AT ALL TIMES.
"What if I'm not anywhere near my Wiimote?", you ask, lip trembling with fear. Well, that's the beauty of The Legend of Zelda: Navii! (The extra "i" indicates that it's a Wii product!) Our Nintendo Agents have implanted a similar battery and speaker inside your ears while you slept! You'll be able to enjoy our product EVERYWHERE YOU GO. We've wired it to your internal organs, so that the fun only stops when your heart does!
Don't worry about price, either. We're giving this experience away for FRII! (Again, the "i"s are because of the Wii. It's a pun. Awesome, right? We know... Ahem. Sorry. WII know.) Even if you've never touched a single game in your life, we've gone ahead and chipped you anyway! Feel that lump in your ear? That's your ticket to endless joy!
We will activate the Zelda experience on January 11th. We highly recommend making peace with your loved ones in the meantime, as studies have shown a 20% head explosion rate upon activation. The streets may rain with blood and skull fragments, but you'll be having too much fun to care!
The Legend of Zelda: Navii. January 11th, 2010. The ultimate gaming experience awaits!
@ShaggE wants to join the Egg Council.: Also, ten lucky people will receive the special Tingle version of the game! It's jut like TLOZ: Navii, but with Tingle! And the head explosion rate only jumps up by 70%!
The joke was about Nintendo's overzealous attitude, not about Navi.
But cheers anyway. I've never been accused of being long-winded, and now I can add that to my bio when "ShaggE: The Life and Times of A Kotaku Kommenter" comes out at finer bookstores worldwide.
1) Game will be similiar settings and themes to previous titles, hardcore will scream that Nintendo is going to the well one more time and not giving them what they want.
2) Game will be different from previous Zeldas with either a fresh settings and themes, hardcore will scream that Nintendo has ruined Zelda when all they want is classic Zelda gameplay.
@Thorax: I honestly think fans can/should be ignored most of the time. Yes, they may somtimes have legitimate complaints, but more often than not they simply whine that they want something then turn around and hate it when you give it to them.
i.e. After Wind Waker fans were clamoring for a return to OoT's more serious style, which was exactly, to the letter, what Twilight Princess was and everyone now bitches that its too similar to previous games.
People seem to forget that the games they love were created by the developers, not by the fans, so I don't see why the devlopers should have to bend over backwards to please the fans.
@DarkLinkinfinite: I honestly think developers should make the games they want, and while they shouldn't discourage fan communities, completely ignore them most of the time.
@TRT-X: You have fallen prey to the forum rabble pitfall. In case 1, half the hardcore will complain. In case 2, the other half of the hardcore will complain. Since you won't recognize either group's nicknames (since you only remember the nicknames of reasonable people, who aren't complaining), you assume it's the same anonymous blob of people complaining about both ways.
11/19/09
People, this game is lots of fun to play. Also, it features a City which has a Desert Built inside it...
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But seriously thatd be worried.... link with guns.... i dont think so. kinda takes the originality out of zelda if you ask me.
Awesome post though.
11/18/09
11/18/09
I don't really expect anything like this to ever get made. This is Nintendo we're talking about. But, dammit, I want that robo-rhino!
#speakup
11/18/09
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#speakup
11/18/09
It's like the video's just legit enough to be illegitamate or something.
#speakup
11/18/09
Nintendo: "We're preparing something new and fresh for the new Zelda, learning from the complaints that Twilight Princess was too samey, which we'll tell you about at E3 2010. All we can say right now is that it will use the Wii MotionPlus and the Master Sword is important somehow."
Every Kotaku Commenter: "I'm going to completely disregard what they said and make snide jokes about how the game will only be vaguely stylistically different and write the game off before we have more than two pieces of info about it!"
...I mean, to be fair, it's not just Kotaku commenters, it's the whole darn Internet. It's amazing, the capability some people have to completely ignore what's said directly to their faces.
Sigh, whatever. I'll let myself get hyped up for this game, and there's nothing any of you can do to stop me. You hear me?! NOTHING!!
.
11/18/09
11/18/09
If you don't know what that is, it's a pretty complicated "interview" with Aonuma (it seemed too complex just to be a joke and I'm kinda wishing it's true) about the new one that would take place between the future storyline of OoT and Wind Waker.
Link is gone from this world and Ganon re-emerges from his prison, a boy who THINKS he's Link (like... he's a psycho who worships him or something) tries to fight back. Throughout the game, the entire world is flooding, so by the end of the game, Hyrule will start to resemble the Great Sea.
I think it would be pretty interesting if pulled off right
11/18/09
11/18/09
So you get the hookshot before the boomerang this time around?
11/18/09
Every. Single. Game.
11/18/09
11/18/09
11/18/09
11/18/09
11/18/09
11/18/09
And thanks to the new mandatory update, you'll get to hear an endless tinny "Hey! Listen!" during other completely unrelated games!
But wait! There's more! A previously dormant hidden battery and second speaker (both military-grade indestructible) inside your Wiimote will allow you to enjoy "Hey! Listen!" AT ALL TIMES.
"What if I'm not anywhere near my Wiimote?", you ask, lip trembling with fear. Well, that's the beauty of The Legend of Zelda: Navii! (The extra "i" indicates that it's a Wii product!) Our Nintendo Agents have implanted a similar battery and speaker inside your ears while you slept! You'll be able to enjoy our product EVERYWHERE YOU GO. We've wired it to your internal organs, so that the fun only stops when your heart does!
Don't worry about price, either. We're giving this experience away for FRII! (Again, the "i"s are because of the Wii. It's a pun. Awesome, right? We know... Ahem. Sorry. WII know.) Even if you've never touched a single game in your life, we've gone ahead and chipped you anyway! Feel that lump in your ear? That's your ticket to endless joy!
We will activate the Zelda experience on January 11th. We highly recommend making peace with your loved ones in the meantime, as studies have shown a 20% head explosion rate upon activation. The streets may rain with blood and skull fragments, but you'll be having too much fun to care!
The Legend of Zelda: Navii. January 11th, 2010. The ultimate gaming experience awaits!
11/18/09
11/18/09
11/18/09
The joke was about Nintendo's overzealous attitude, not about Navi.
But cheers anyway. I've never been accused of being long-winded, and now I can add that to my bio when "ShaggE: The Life and Times of A Kotaku Kommenter" comes out at finer bookstores worldwide.
11/18/09
I moderately enjoyed Twilight Princess, but Nintendo is starting to hit the "Recycle" button when it comes to game development.
11/18/09
11/18/09
1) Game will be similiar settings and themes to previous titles, hardcore will scream that Nintendo is going to the well one more time and not giving them what they want.
2) Game will be different from previous Zeldas with either a fresh settings and themes, hardcore will scream that Nintendo has ruined Zelda when all they want is classic Zelda gameplay.
11/18/09
11/18/09
Er, wait...
11/18/09
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#speakup
11/18/09
i.e. After Wind Waker fans were clamoring for a return to OoT's more serious style, which was exactly, to the letter, what Twilight Princess was and everyone now bitches that its too similar to previous games.
People seem to forget that the games they love were created by the developers, not by the fans, so I don't see why the devlopers should have to bend over backwards to please the fans.
11/18/09
11/18/09