<

Star Trek: The Next Generation - Future’s Past Has The Worst Combat System

Back in 1994, I spent time — far, far too much time — trying to make the combat system in this game work for me; I loved Captain Picard, Commander Data, and Lieutenant Worf that much, but it’s so counterintuitive, so tedious, and so time-consuming, that it ruins the entire experience — even though it only makes up… » 8/16/15 2:00pm 8/16/15 2:00pm

Think Shadow Of Mordor Is Too Easy? Try These Out.

Difficulty is always a thorny issue in video games. One gamer's crushing slog through a dungeon is another's mindless loot grind. People are particularly divided about Shadow of Mordor's difficulty right now: some find it too hard, many others too easy. The latter group has begun some interesting experiments. » 10/31/14 4:20pm 10/31/14 4:20pm

You Don't Have to Beat BioShock Infinite to Unlock the Ultra-Hard 1999 Mode. Just Use the Konami Code.

Back in January of last year, Irrational Games announced that BioShock Infinite would have a hardcore 1999 Mode, which would make players pick a specialization that locks them into a set framework of powers and skills. There'd be no going back on those choices and death would be permanent. Back then, Irrational said… » 3/26/13 9:26am 3/26/13 9:26am