I wish they'd put in the other expansions. And fix the scoring in the XBLA version, 2-tile cities are meant to be worth two points, not four.
As someone who plays the actual board games regularly, I can't stand going back to Vanilla Carcassonne having played with expansions. On its own the game is short, overly reliant on luck, and not very strategic. It doesn't really shine until you're playing with at least one of the river expansions, Traders & Builders, Inns and Cathedrals and the extra interesting tiles from King and Scout. Abbey & Mayor and an added river (with some revised rules that place both endings and the fork into the mix, so that the river ends when one or both end pieces are drawn depending on whether the fork comes out) add even more strategic value to the game.
Hopefully it'll have more than just the River expansion, and hopefully it'll have game-sharing multiplayer (but I doubt that part). Carcassonne was the first European board game I played, and it really got me into them big time.
Now, when are we gonna see Dominion, Race for the Galaxy, and Arkham Horror on consoles?
@JZeitler: I'd love to see Zertz myself. I'm disappointed that Carcassonne doesn't support more expansions, particularly Inns & Cathedrals. It's still an excellent port, but the game's been out for quite some time now, and I don't see why it wouldn't be offered.
Interesting.. so far I haven't seen any Risk spin-off that I enjoy nearly as much as the original. Some things just don't need to be improved. Now, if only I could find people to play these days...
@Torgen got his apology faceplate but not his fixed GH3 disc: Well, see, there's the difference. If you're playing by original Risk rules, Australia (or some reasonable facsimile thereof) is vital (I suck at Risk, and I once won a game after being reduced down to the back corner territory of Australia...but then again, I also once crushed all opposition in a game I wasn't even part of with Galoob's motorized Action Fleet AT-AT, so...).
If you're playing by "we actually want to be able to do something else this week" rules, such things are no longer necessary, and indeed probably help to force people to play more by the name of the game (i.e. taking risks instead of camping the safe part of the board).
@Daisuash: It would have to be "Nom" no spaces in scrabble I'm afraid. Also, no abbreviations allowed so no "MILF" either. However "plzthxbye" would net you a pretty score. :)
Im all over Scrabble. But one thing that always puzzled me was why they went to the trouble of releasing a retail disc for Monopoly and didn't just throw an XBLA game of it out there. The XBLA version I would have bought for sure.
07/09/09
07/09/09
Now to have it on the go? Multiplayer to introduce other people to? Good times shall be had by many, even if I have to force them to try it out.
07/09/09
Not having a 360, this is GREAT news. Plus, DS is the only video gaming I can get the g/f to do, so I'll get two copies.
07/09/09
As someone who plays the actual board games regularly, I can't stand going back to Vanilla Carcassonne having played with expansions. On its own the game is short, overly reliant on luck, and not very strategic. It doesn't really shine until you're playing with at least one of the river expansions, Traders & Builders, Inns and Cathedrals and the extra interesting tiles from King and Scout. Abbey & Mayor and an added river (with some revised rules that place both endings and the fork into the mix, so that the river ends when one or both end pieces are drawn depending on whether the fork comes out) add even more strategic value to the game.
07/09/09
That's the American rules set, which has been available in the XBLA version since release I believe. Check your options.
07/09/09
07/09/09
Now, when are we gonna see Dominion, Race for the Galaxy, and Arkham Horror on consoles?
07/09/09
07/09/09
I am hoping for Inns and Cathedrals myself, but we shall see. All around good news.
01/27/09
01/27/09
01/27/09
01/27/09
I'd buy it if it were just "Halo: Risk" but of course it has to reference a game that will ruin the IP.
01/27/09
01/27/09
01/27/09
01/27/09
01/27/09
01/28/09
Well, see, there's the difference. If you're playing by original Risk rules, Australia (or some reasonable facsimile thereof) is vital (I suck at Risk, and I once won a game after being reduced down to the back corner territory of Australia...but then again, I also once crushed all opposition in a game I wasn't even part of with Galoob's motorized Action Fleet AT-AT, so...).
If you're playing by "we actually want to be able to do something else this week" rules, such things are no longer necessary, and indeed probably help to force people to play more by the name of the game (i.e. taking risks instead of camping the safe part of the board).
01/06/09
01/06/09
01/06/09
... What? I *really* like word games.
01/06/09
01/06/09
01/06/09