Track: There Are Too Many of Us | Artist: Blur | Album: The Magic Whip
Remember how when you put all the McBain clips from The Simpsons in order, they merged and became a single movie? The Elder Scrolls Online sorta did that too.
Bizarre Creations—who made Project Gotham Racing and The Club—met an unfortunate end more than a year ago, after putting out combat-enhanced racer Blur. The Liverpool dev collective were working on another racing game when Activision pulled the plug on the studio. On his personal Tumblr, former art director Chris…
On Friday, February 18, the studio behind video game greats like Project Gotham Racing and Geometry Wars will close its doors forever. The Activision-owned studio has no buyer and its most recent game, James Bond 007: Blood Stone, will be its last.
Three years after purchasing the developer behind Project Gotham Racing and Geometry Wars, Activision appears to be in the process of deciding how to ditch the studio.
Heavy Rain and Madden NFL 11 lead the charge into a day filled with PlayStation 3 deals in Amazon's shiny golden box of values. What's up for grabs today?
Bizarre Creations combines the street racing thrills of its Project Gotham Racing series with the neon glow of its Geometry Wars games, throws in a little WipEout and Mario Kart and winds up with Blur.
For two decades, people have been paid to make fun of Nintendo. These professionals are hired by big companies that either hate Nintendo or consider Nintendo to be semi-ridiculous.
Blur is a racing car game. It is made by Bizarre Creations, the studio behind racer Project Gotham Racing. As a racing game fan, I should be excited, but there is something that I cannot get out of my head.
The latest American ad we saw for racer Blur used cartoons. It was pretty good! Know what they're using in France? Sluts.
Blur, the latest racing game from the team behind the Xbox's Project Gotham series, has copped a little flak for being like Mario Kart, only with real cars. Instead of deflecting that argument, this ad just runs with it.
Blur comes out next week, and should you choose to pick the game up at Kmart or Sears for some strange reason, you'll find a chromed-out BMW waiting for you when you launch the game.
Now that Danica Patrick's up to speed on things like multiplayer and power-ups, she has the credibility to hold our attention through this tutorial on Blur's basics. Or maybe it's just the winks, shoulder-shimmys, and lip gloss. Definitely lip gloss.
Indy's It-girl Danica Patrick has a role in Activision's Blur, which I didn't know before today, and Danica's giving interviews to highlight the fact gamers now race online "against people in different places," which she didn't know before today either.
Bizarre Creations' combat-racer Blur is coming May 25, and your choice of preorder locations determines which ride you'll get early access to in online multiplayer, because everyone loves retailer-exclusive preorder bonuses, right?
In our line of work here at Kotaku we see games early, before they come out. Sometimes these games change, before you play them the first time.
Because of the overwhelming demand for access to upcoming racer Blur's multiplayer beta, the folks at Bizarre Creations have decided to open the beta to all Xbox 360 users next week.
The outfit responsible for Project Gotham Racing and the forthcoming Blur joined us today to talk racin' with Kotaku Talk Radio. You can download the .mp3 faster than it takes to get two new tires and a splash of gas.
Kotaku Talk Radio is coming to you live RIGHT NOW with special guest Bizarre Creations' Gareth Wilson, a lead designers for Blur.
Join us later today on Kotaku Talk Radio to chat with two of Bizarre Creations lead designers about their upcoming racer Blur.