In a new gameplay video, Jim Rossignol, one of the developers behind tweedpunk (no, we won't stop using that word) robot-survival simulator Sir, You Are Being Hunted, revealed the date we would all be able to start sightseeing on the game's procedurally generated, dreary, scary, pretty version of the British Isles. »
It's the way that they move. Sure, the background music filled with tense strings creates some anxiety in the first gameplay glimpse of Big Robot's Sir, You Are Being Hunted. And the low visibility in tall grass adds to the tension, too. But something about the movement of the game's automaton antagonists chills me… »
Kotaku friend and Rock Paper Shotgun co-czar Jim Rossignol is moonlighting as a video game developer at a studio called Big Robot. Occasionally he updates us about the progress of his team's PC/Mac/Linux game, Sir, You Are Being Hunted. Happily, this is never awkward, because our friend's procedurally-generated… »
The idea behind Sir, You Are Being Hunted is, well, exactly what it sounds like. Man's greatest enemy is man. That's something we see in quite a few games, really. Mostly they have guns in them.
But what gives this particular in-development indie title a quirky, unique edge is its Britishness. Also its robots. Its… »