“Is E.T. really the worst game of all time? Probably not. But the story of the fall of the video game industry needed a face and that was E.T.” Howard Scott Warshaw, the designer behind 1982's E.T. the Extra-Terrestrial for the Atari 2600, talks about the game, his career, and his life in an interview with the BBC.
If Mortal Kombat went back in time and made sweet love to Pitfall, the result would look something like this.
Santa Clara’s Digital Game Museum came across a near-complete version of the cancelled Atari 2600 version of arcade classic Xevious. Behold the primitive glory of what passed for a console port in the early ‘80s.
Of all the strange things that come with writing about video games for a living, raising kids while doing so might be the strangest. We have daughters, who are now 3 and (almost) 5. They are old enough to know that when Dad is holed up in his office over the garage, there’s a very good chance that he is camped in…
(Originally published May 11, 2008) May 1st 1980 I came home from school to find my mother waiting there for me, a giddy smile on her lips. She always loved birthdays. Back then we were living in an apartment, my younger sister and I sharing one room, my older brother and sister sometimes sharing another, and…
Last week's discovery of the for-some-reason-fabled E.T. landfill was so exciting I completely forgot it happened. Imagine my surprise as I prepare to post the winners of last week's 'Shop Contest and discover 20 million entries based on the subject. Luckily for my sanity, there can be only a couple dozen.
Did you hear? They found tons of unsold copies of E.T. for the Atari 2600 in that New Mexico landfill, as foretold by prophecy. What else did they find? That's up to our crack team of Photoshop experts.
Come April 26, 2014, one of gaming's greatest mysteries will finally be solved. Or maybe it will just be get even more convoluted and confusing. In either case, that is the official date Microsoft just announced for when someone is finally going to break ground on the infamous New Mexico landfill that's allegedly…
Remember the Superman game on the Atari 2600? That slightly obtuse piece of superhero wish fulfillment is part of a chain of careers and events that resulted in the formation of the ESRB. What does the big, red S have to do with the folks who put the letters E, T and M on video game boxes? Watch and see.
We should have gotten action figure tie-ins for every game Activision released on the Atari 2600, but we didn't, because marketers were stupid back then. Dan from Chicago Toy Collector makes up for the oversight with this killer custom G.I. Joes. Can you guess which figure goes with which game?
With it's sexy wood paneling and those iconic controllers, the Atari 2600 is one of the most readily recognizable pieces of video game console history, even when it's only 3.75 inches wide and built entirely from LEGO pieces.
When Breaking Bad finished, I rounded up some of dorkier roles lead actor Bryan Cranston had been in over the years, from Power Rangers to anime. One role I completely missed, though, was one of his best.
Drawn to the Atari Age forums this week by Princess Rescue—the port of Super Mario Bros. to the Atari VCS—I stumbled across something even better: Donkey Kong VCS, a proper, great-looking and, most importantly, fun port of Donkey Kong for the 2600, after all these years. The original was none of these.
Almost three years ago, Ed Fries—a Microsoft executive instrumental in acquiring Bungie and making Halo the definitive Xbox series—created Halo 2600, a flash game demake that imagined the game on an old Atari VCS. Now, AtariAge.com is putting the game's ROM on a proper cartridge, with period box and label art and an…
Do you think people get emotional about today's gaming consoles? Have you noticed that the people running PlayStation, Xbox and Nintendo sometimes say weird things? Or make some bold claims?
You know the story. Almost everyone who wielded a joystick in the 1980s does: the tie-in game for Steven Spielberg's E.T. the Extra-Terrestrial was so unplayably bad that it almost single-handedly sank the first wave of video game infatuation.
Air Raid was a mediocre game released in 1982 for the Atari 2600. Very few copies were produced or sold, which means that thirty years later, it's an extraordinarily valuable collector's item.
"Pure" can have a lot of interpretations. For artist Andrew Miller (whose work we've covered before) and his "Brand Spirit" series of photographed objects, it means removing all traces of brand and color.
Once believed to be a hoax, vintage Atari game Red Sea Crossing has in recent years emerged as one of the holy grails of video game collecting, owing partly to the fact that it's believe only two known copies exist on the entire planet. And also because it's about Moses.
There were a lot of one-hit wonders in the 1980s, but David Crane isn't one of them. The Activision programmer was behind Decathlon for the Atari 2600, Ghostbusters, one of the first great film-to-game adaptations on PC, and later, A Boy and His Blob. But he'll forever be known as Pitfall!'s creator, almost typecast…