Is there any video game gun more awe-inspiring than a flamethrower? Most shoot bullets, but the flamethrower? It blasts enemies with giant gouts of flame, searing them like a juicy steak. A good flamethrower will give you some of the best moments in video games, whether it’s a close save from an otherwise unassailable…
For Amy Ripley, things are about to go from bad to worse. This is a screenshot of a snapshot of 3D artist glenatron’s next project: a chibi diorama of Alien: Isolation. The model’s embedded below for your viewing and zooming pleasure.
I stayed perfectly still after they chased me into the air vent. I hadn’t heard anything for several minutes. Surely they’d left by now. Crawling out of my hiding spot, I found myself face to face with one of my pursuers. He hadn’t moved. He started shouting, but he remained locked in place, unable to move at all. …
One of the coolest things about Alien: Isolation was how thoroughly it put players into the quaking space-boots of its protagonist Amanda Ripley. There was a button for re-focusing her eyes!
What happens when Alien: Isolation and Team Fortress 2 mix? You get this nicely done short film by MaGGoT4th, in which an Alien turns TF2's colorful cast into quivering mush puddles. Make sure to stick around for the twist ending.
It featured in my roundup of the best art of the year, so it's only fair that Callum Alexander Watt's work on Alien Isolation gets its own spotlight here on Fine Art.
There are good times to play scary video games and there are bad times to play scary video games. Doing the latter can mean you're sleeping on the couch. If you're lucky.
No matter how hard you try, pleading with the Xenomorph in Alien: Isolation just doesn't work. The alien (much like a cat) just does what it wants, despite what you tell it to do. But the androids? They should really know better.
Alien: Isolation gave players an incredibly tense outer space horror game that successfully invoked the essence of the movie it's based on. But, if you stopped and thought about what happens, not every thing makes sense. Some of it is downright silly.
Are you enjoying Alien: Isolation? What about PT, or any other big horror game? Are you thrilling at the scares, revelling in the fear, shivering at the spooks? If yes, then know that I envy you.
Sure, it's fun to see people finding exploits to beat raid bosses solo, but it's something else entirely to see them just playing multiple roles by themselves and conquering with just a ton of patience and firepower.
Sure, you can glitch Atheon off the cliff by yourself with a few grenades, but apparently even that isn't as fast as four players wailing on him with exotic rocket launchers. Also, clips from World of Warcraft, Alien: Isolation, Halo 2 and more!
Alien: Isolation is a damn gorgeous game—but sometimes, that beauty is difficult to appreciate while you're playing, what with a bloodthirsty Alien on your trail and all that.
Alien: Isolation is a pretty great game, but aside from the whole terror thing, one of the best things about it is the attention to detail and adherence to the original film's aesthetic.
Once upon a time licensed video games—ones based on movies, TV shows, or other popular series—were the domain of festering bargain bins and well-meaning grandparents who didn't know any better. Now Middle-Earth: Shadow of Mordor and Alien: Isolation are two of the year's most interesting games. This is a good thing.
Alien: Isolation can be a pretty tense, terrifying game. But that experience depends on having things in the game actually work like they're supposed to—which isn't always the case for everyone.