Think about it: World of Goo. Simple game, simple premise. Move the goo, stack the goo, get to the ending point. There was some kind of narrative, but that didn't matter so much, did it?
World of Goo, already a hit on WiiWare, PC and iOS, is building a gooey bridge to Android. Yes, that means phones and tablets, says 2D Boy, which is "working out the final kinks in the machinery." [2D Boy]
2D Boy, makers of WiiWare/PC hit World of Goo, are bringing their game to Apple's iPad, bringing with it support for up to 11 fingers at once. When can we expect this all-new, touchscreen-controlled World of Goo?
WarioWare: D.I.Y. lets budding young game designers with short attention spans make their own video games. Sure they may last less than 10 seconds, but that's enough for some. How does professional video game maker Ron Carmel do?
2D Boy celebrated the World of Goo's birthday by allowing folks to pay whatever price they wanted for the PC version of the game, from a penny on up. Let's see how that worked out.
Great news for fans of independent game development! World of Goo, the game created by former Maxis and EA employees Kyle Gabler and Ron Carmel, has gone gold. We've been following World of Goo for quite some time now, from early gameplay clips to its stint as an Independent Games Festival award nominee, which earned…