To most folks, Rock Simulator 2014 is an internet joke. To some, though, it’s an opportunity to throw some cash at the way of the game’s “development team”.
https://kotaku.com/rock-simulator-2014-is-the-game-the-world-didnt-know-it-1596258265
An IndieGoGo campaign for the project/joke set itself a rather modest target of $500, and has already gone past it. That doesn’t sound like much when compared to real games, but those contributing to Rock Simulator’s development know they’re in on the joke.
https://www.indiegogo.com/projects/rock-simulator-2014#home
Seven people, for example, have paid $5 for “a personal message, along with a picture of a rock via email!” Twelve savvy collectors have donated $15, and will in turn receive an actual rock. Six people have paid $30 for two rocks. Three kind souls have even kicked in $50 to not only receive three rocks, but also a note in the credits.
Note that no reward tier will actually get you a copy of the “game”, because it’s intended to be free-to-play. The fundraising campaign was just to clear the $100 cost of getting the game on Steam’s Greenlight, with “leftover funds [going] directly into the development of the game”.
To celebrate, there is now a trailer. It is everything you would have expected it to be.