Rodea the Sky Soldier, the newest game by Sonic the Hedgehog and Nights into Dreams creator Yuji Naka was released on Wii U earlier this month. Even more interesting, the game was packaged with its never-before-released Wii version. Yet, it is more than just the graphics that have gotten an overhaul.

The Wii version of the game is centered around motion controls. You point at the screen, lock on to a target and launch yourself with a button press for a straight flight—or a flick of the Wiimote for an arching one. This allows you to traverse entire stages without touching the ground as you shoot from point to point.

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The Wii U version, on the other hand, has no motion controls. Instead, you lock onto targets by using the thumbsticks and rotating the camera. And as this method of control is more unwieldy, the game feels much slower as you continuously have to stop and re-aim.

However, unlike in the Wii version, you are able to hover in mid-air (to better select your next target) and even fly straight up. The downside is that you only have a limited amount of flight time before you need to touch the ground and recover—flying too long can actually kill your character.

Check out the video above to see both versions of the game in action.

Rodea the Sky Soldier was released in Japan on the Nintendo Wii U (with the Wii version included as a bonus) and 3DS on April 2, 2015. It is currently scheduled for a North American release on September 22, 2015, for the Wii U.