It's been a full year since we last checked in with Gravity Ghost, developer Erin Robinson's 2D take on gravitation-influenced platforming and Mario Galaxy-like star-collecting. We caught up with Robinson again at E3 2013 to see how the game is shaping up. Short version: It's looking great.
Before we shot the video above, I played through several levels as Robinson explained how the game works. She says they're far enough along that they're planning to release it this year. The whole thing has come a long ways since Evan checked out the game, and it now has a soundtrack by FTL composer Ben Prunty. (Sweet!)
You can watch Robinson play the game in the video above; she's a lot better at it than I was.