Bungie lifted the curtain yesterday on its new game, Destiny, a sci-fi "shared-world shooter" that once again pits humanity against a grave extraterrestrial threat. It's coming
later this next year for PS3 and Xbox 360.
Kotaku's Tina Amini traveled to Seattle to see what the studio had to say about its new Destiny with Activision. The preview event didn't answer every question out there yet, but it did address some, and shed more light on what everyone's been up to after saying goodbye to Halo. Here is Kotaku's coverage of the game from this weekend.
Destiny, Bungie's first new game since they parted ways with Microsoft, looks and sounds like a first-person shooter—even if they don't like calling it that. But this isn't an MMO, no, they don't want us to call it that either, even if Destiny does take place in a big persistent world and borrows from other familiar MMO features.
Forget semantics. Let's dive into all the details revealed at this not-so-revealing reveal event. More »
This documentary, "Pathways Out of Darkness," is the first of a series on Bungie's new game, Destiny, and sets the tone for what you may expect from the game and its story. More »
Well, Destiny, that didn't take long. Speaking with Destructoid, Bungie's co-founder Jason Jones says something that anyone reading this with mouse in hand at keyboard at front might find a little... weird. More »