Yesterday, I finished Dragon Age: Inquisition. By "finished," I mean that I played the final story mission and watched the credits roll. Getting to that point took me 85 hours, but I still don't really feel done with the game.
First things first: If you're reading this, you're probably wondering if Dragon Age: Inquisition is any good. Well, is it? Yes, it is good. Fantastic, even. Is it better than Dragon Age 2? Yes, and in fact it feels like a borderline-hilarious overcorrection for every single one of that game's faults. Is it better than Dragon Age: Origins? That's probably more up for debate, but I'd say I prefer it. Short version: This game is pretty awesome. People are gonna love it.
That said, I'm not ready to review Inquisition just yet. [11/17 update: Actually, I've now reviewed it! You can read my full review here. Okay past-Kirk, continue with your impressions article.] I have a lot to say about it, but there's still more that I want to investigate. There's my second playthrough on PC, which stars a different character making different choices. There's the game's fun-looking multiplayer. There's the combat system, which I enjoyed well enough on normal difficulty but which I haven't really had a chance to stress-test. There are all of the decisions I could've made differently, and my lingering questions about how much those different decisions really would've changed my overall experience. And there's the fact that the retail PS4 version I played had a lot of bugs, some of which should be fixed in time for the game's launch next week, others of which I suspect will linger. (Note: Jason encountered a good number of bugs on PS4 as well, though Stephen is playing it on Xbox One and has had a smooth go of it in his first several hours of play time.)