But times have changed. Thanks to ads, promotions, algorithms, and a variety of other mechanisms that allow Twitch to both tailor and control what viewers experience, it has every reason to corral viewers into its ecosystem. This hurts the sorts of smaller, third-party creators that helped Twitch evolve into the behemoth it is today, but this is simply the way of tech giants: they feed on communities until they grow large enough to assimilate them. Then they actively work to ensure that they remain the only game in town. It feels like beating a dead horse to say this, but there’s a reason most modern internet users rarely visit websites outside of a small handful of Facebook, Google, Twitter, and Amazon-owned pages and apps. That’s the most profitable model. Tech giants know it. This is how it happens.

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“It feels like Twitch has changed their tone from ‘growth at all costs’ to ‘monetization at all costs,’” said Goldhaber. “The recent changes to hamstring embeds are being touted as ‘experiments’ to see how people engage with embeds, but you can’t look at these and not see them as directly harming third party developers and communities that have developed around the Twitch API.”

In response to Kotaku’s questions about the goals of recent embed changes, a Twitch spokesperson sent over a statement. “We constantly tweak our ad delivery system, including a recent update that shows a screen on embed streams that recommends twitch.tv,” the spokesperson said in an email. “We will continue to adjust this experience based on user feedback.”

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Twitch still has profound discoverability issues that are partially remedied by embeds on other sites. As examples, Goldhaber offered OutdoorIRL, a collaborative effort to aid outdoors streamers, as well as his site, Juked. Others have pointed to charity-focused sites like Tiltify as potential victims of these new initiatives. But Twitch is addressing discoverability at its own pace with clips (which come with a slew of their own issues, like harassment) and a rudimentary recommendation system, among other features. For now, it seems set on that course, flawed though it might be.

Embeds have also caused problems; in recent years, wikis and other organizations have taken to embedding streams on highly trafficked pages in order to artificially inflate viewer counts, which has cascading impacts on everything from Twitch directory positioning to business deals. Twitch itself has even employed these sorts of strategies when advertising on sites like Reddit, sometimes to the discomfort of streamers whose broadcasts it has embedded. The resulting viewers are not “real”—most are likely scrolling past without noticing the stream—but they nonetheless count as viewers.

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It’s obviously pretty shady, but Goldhaber doesn’t think Twitch’s recent embed changes have much to do with curtailing this practice.

“Embeds have been used in shady ways since time immemorial (embedded in a 1x1 pixel or in banner ads on a highly trafficked wiki, etc),” he said. “But my take is that these recent changes have nothing to do with bad actors utilizing the embed to juice viewership, and everything to do with Twitch’s aggressive advertising goals.”

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Goldhaber wishes Twitch would work with the sorts of third-party communities that helped first give rise to the platform, rather than against them.

“Twitch removed advertising from embeds about 2 years ago for various reasons, but I think I speak for everyone who uses the Twitch API/embed player when I say we’d be happy to show your ads,” he said. “Let us opt-in! Just don’t screw over the developers and communities who use your API for wholesome, legitimate reasons... [Juked’s] goal is to help elevate all esports games/communities. That should be aligned with Twitch’s goals—and would be, if Twitch was still the same company I joined back in 2011.”

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