In 2012, I wrote that Zero Escape: Virtue’s Last Reward should be Kotaku’s Game of the Year. Three years later, it’s safe to say that... Zero Escape: Virtue’s Last Reward should have been Kotaku’s Game of the Year.
The people behind Virtue's Last Reward can't seem to figure out how to patch a save-erasing bug that affects the 3DS version of the Japanese visual novel.
You don't realize just how good a gaming year it's been until you look back at all of the games you actually played. From physics puzzlers to ninja simulators, 2012's library was full of interesting, creative, unique experiences.
To describe why Zero Escape: Virtue's Last Reward was my favorite game of 2012 is to describe why I fell in love with games in the first place.
Have you played Nine Hours, Nine Persons, Nine Doors? If not, you really should. It's a wonderful visual novel-slash-point-and-click adventure with a tendency to make your brain explode, and I recommend that everyone take the time to experience it.