Metal Gear Retrospective

Metal Gear Retrospective: Snake's Punishment Begins

Metal Gear wants the player to fail. The game’s rough edges are part of the growing pains of an early genre, but taken in the context of the entire Metal Gear series, these challenges also feel like horrifying defense mechanisms. As Solid Snake infiltrates Outer Heaven, the player intrudes upon the game’s world. Neither are welcome, and if they’re caught, they will be destroyed.

Metal Gear 2 Retrospective: The World Spins Without Snake

Metal Gear 2: Solid Snake’s defining attribute is texture. Metal Gear shaped an initial world, and Metal Gear 2 embellishes on that world by adding frictions that complicate the player’s previous relationship with the series. The results are often inconsistent; Metal Gear 2 is a game with a reach that exceeds its grasp but, also, an intoxicating and undeniable confidence.

Metal Gear Solid Retrospective: 'You Enjoy All The Killing, That's Why'

After Metal Gear 2: Solid Snake, the titular character went into retirement—both in the series’ fiction and real life. It would be another eight years before fans would play a Metal Gear game. That game was Metal Gear Solid, and it helped codify the stealth genre forever. Solid Snake’s story is full of betrayal, blood, and isolation.